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- Feb 13, 2012
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This seems to be the hot game mechanic in the indie game scene these days. Basically it is when parts of a game are randomly generated. So if you are playing a RPG the layout of the dungeons are random or in a shooter enemy placement or their attacks are random. I get this is an easy way to create replay value, but man does it sound absolutely frustrating especially for someone like me who has very limited time for gaming . Anyone like this and what is the appeal?