So...you rushed it and then tried to claim that it was the universal experience.
Once again, Heretic, you're putting words in my mouth. Try keeping those Warroom tactics in the Warroom.
Look, I'm not trying to discount your own personal experience with the game, but saying they half ass'd it to focus on multiplayer, is just false. You are of the minority who didn't get much out of the campaign. Your experience with the game is yours alone. The consensus contradicts your personal experience though, which is why I pushed back when you tried to claim that Rockstar had rushed/half ass'd the campaign, which they most certainly did not.
They half-assed the amount of missions, variety, and worthy side-missions.
Remember the vigilante missions in the GTA PS2 games? When you steal a cop car and go on shooting rampages against criminals? It was awesome, and greatly increased the hours I had with those games because even if I had only a spare hour to play games I could play a few rounds of it and have a blast, seek and destroying criminals in waves that get progressively harder.
In GTA4 it basically became 'steal a cop car and go kill one person one at a time.' Basically assassination missions. It was a downgrade, especially since after you're done with those missions, that's it, there's no more.
In GTA5, Rockstar downgraded it further by removing them entirely. Wow. Such a robust and fleshed out GTA experience.
And don't get me started on the lack of races in GTA5.
GTA4 didn't have many flaws with it's skimpy mechanics. It was merely limited to them.
No, the shooting and driving wasn't anywhere close to what they should have been for the time.
GTAV had missions split between driving cars, shooting, flying planes, lighting houses on fire with gasoline, driving dune buggies, skydiving, drug trips, robberies, scaling buildings, etc, etc. GTA4 had you driving and shooting, and that's about it. GTAV was WAY more robust in it's mission design. Whether or not you liked the stories contained within them, is a different subject altogether.
Haven't played GTA4 since 2010, so my memory may be fuzzy on exactly why the missions were better than GTA5's so I'll give you that.
And I never mentioned the stories, but I will say that the bank robberies were a big part of the marketing of the game before its release, and if memory serves there's a grand total of 3 bank robbing missions. Correct me if I'm wrong.