<<Console Wars>> PS5 vs. XSX

I wouldn't trust a Playstation blog for PS stats any more than I would trust Xbox Magazine for Xbox stats.

It's so obvious to anyone who knows how load times work there's really nothing else to do but laugh. CPU + software/API overhead are the only possible explanations for why the Xbox is winning so handily.

It doesn't seem to matter how many times it's written that on otherwise identical hardware/software testing between NVMe SSDs with throughput differences close to the same as the PS5/XSX you're seeing load time differences that are rarely greater than fractions of a second.
I think we can all agree that Digital Foundry can be trusted.

"From a cold boot, PlayStation 5 is ready for use in less than 14 seconds (halve that if you're coming back from Rest Mode) and right off the bat, you're good to go. "

https://www.eurogamer.net/articles/playstation-5-review-digitalfoundry
 
I think we can all agree that Digital Foundry can be trusted.

"From a cold boot, PlayStation 5 is ready for use in less than 14 seconds (halve that if you're coming back from Rest Mode) and right off the bat, you're good to go. "

https://www.eurogamer.net/articles/playstation-5-review-digitalfoundry
Perhaps, but I think that's less meaningful without more specifics about the overall setup, or comparative exposition. We're given a video side-by-side from Warren. It could be Sony requires a firmware update. It could be Leadbetter is assessing readiness differently. He doesn't even offer a figure for the XSX. It's reasonable to assume it could be different for both.
https://www.eurogamer.net/articles/playstation-5-review-digitalfoundry
https://www.eurogamer.net/articles/digitalfoundry-2020-xbox-series-x-console-review
 
Another multiplatform game favors the Xbox Series X.
2CW4coEH6bTio9V5Fm7JPg-320-80.jpg

Rocket League is full 4K on Xbox Series X and checkerboard 4K on PS5
Rocket League PS5 upgrades
The Rocket League PS5 version supports 4K resolution with checkerboard rendering at 60 FPS and HDR.

Rocket League Xbox Series X upgrades
The Rocket League Xbox Series X version will support 4K resolution at 60 FPS with HDR at launch. Later this year, an update will add a new "Video Quality" setting to the game that will let you choose between two options: Quality, which runs at 4K resolution with HDR at 60 FPS; and Performance, which runs at 2688x1512 resolution - 70% of full 4K - with HDR at 120 FPS.

I'd already detailed two previous games that are running superior versions on the XSX, but I'm going to move further comparative discussion like this to this thread, since it tends to derail the respective XSX/S and PS5 threads. It was surprisingly confirmed that Assassin's Creed: Valhalla is 4K@60fps native on the XSX. So now we know Rocket League, Assassin's Creed: Valhalla, and Star Wars: Squadrons all run superior graphical versions on the XSX. There are probably already more. Expect this list to continue growing throughout their lifespans.
PS5 And Xbox Series X Have Very Different Star Wars: Squadrons Enhancements
The PlayStation 5 and Xbox Series X/S versions of Squadrons have a critical performance difference.
The cracks are already beginning to show in the processing power war.

Last week the internet was set afire by the confirmation from Ubisoft that Assassin's Creed: Valhalla manages only 4K@60fps upscaled on the PS5 while it was implied it runs at 4K@60fps native on the XSX. Nevertheless, Ubisoft seems to be inviting press generated from fanboy war speculation as they didn't explicitly confirm the Xbox version was native.

However, today, EA detailed backwards compatibility for some major IPs, and the PS5 is already falling behind:
https://www.ea.com/news/ea-nextgeneration-backwardscompatibility
Star Wars Squadrons will run at 4K@60fps (or 1440p@120fps) with improved lighting on the XSX, and with the option of VRR (i.e. Freesync).
Star Wars Squadrons will run at 1400p@60fps-1800p@60fps (depending on the sequence), the same resolution and framerate as the PS4 Pro, but with the improved lighting. It does not specify VRR will be enabled.
 
Some more loading time comparisons:
https://kotaku.com/ps5-and-xbox-series-x-loading-times-compared-they-re-1845638380

DMC5 Special edition:
"I measured the loading times between hitting “continue” and gaining control of your character. Thanks to Stephen Totilo and his little white box, we also have times for the Xbox Series S (though not at 4K, of course)."
  • PlayStation 5: 4.01 seconds
  • Xbox Series X: 5.59 seconds
  • Xbox Series S: 6.95 seconds

"For another test, we also measured the time to get from the launch icon on the consoles’ respective dashboards to the start menu, hitting start to bypass the opening cinematic."
  • PlayStation 5: 19.52 seconds
  • Xbox Series X: 41.98 seconds

NBA 2K21:
Now we turn to the world of sports, in the form of NBA 2K21. Sports games are notorious for having long loading times to get into games. All those players, and spectators, and court details, and ad banners take a while to load into memory. Or they did. Here’s hitting the button to launch a Play Now game, mashing through the prompts:
  • PlayStation 5: 6.92 seconds
  • Xbox Series X: 5.19 seconds

"Here are times from the consoles’ UI icons to the main menu:"
  • PlayStation 5: 14.43 seconds
  • Xbox Series X: 22.81 seconds
 
Some more loading time comparisons:
https://kotaku.com/ps5-and-xbox-series-x-loading-times-compared-they-re-1845638380

DMC5 Special edition:
"I measured the loading times between hitting “continue” and gaining control of your character. Thanks to Stephen Totilo and his little white box, we also have times for the Xbox Series S (though not at 4K, of course)."
  • PlayStation 5: 4.01 seconds
  • Xbox Series X: 5.59 seconds
  • Xbox Series S: 6.95 seconds

"For another test, we also measured the time to get from the launch icon on the consoles’ respective dashboards to the start menu, hitting start to bypass the opening cinematic."
  • PlayStation 5: 19.52 seconds
  • Xbox Series X: 41.98 seconds

NBA 2K21:
Now we turn to the world of sports, in the form of NBA 2K21. Sports games are notorious for having long loading times to get into games. All those players, and spectators, and court details, and ad banners take a while to load into memory. Or they did. Here’s hitting the button to launch a Play Now game, mashing through the prompts:
  • PlayStation 5: 6.92 seconds
  • Xbox Series X: 5.19 seconds

"Here are times from the consoles’ UI icons to the main menu:"
  • PlayStation 5: 14.43 seconds
  • Xbox Series X: 22.81 seconds
Meanwhile, the OP contains the Verge's comparative figures for system boot times, and Post #2 carries Gamespot's figures for 5 games.

Now there is also Greg Miller, former IGN journalist, of Kind of Funny Games, with another video comparison for Marvel's Avengers. The XSX destroyed the PS5:

  • XSX = 1:46.42
  • PS5 = 2:28.48
  • PS4 Pro = 3:35.25

Trusted Reviews also did a video comparison:


Final Fantasy XV (2nd confirmation of win for this game for XSX)
XSX = 9.09
PS5 = 27.18

The Witcher 3
XSX = 26.06
PS5 = 10.13

The Outer Worlds
XSX = 7.14
PS5 = 28.15

Yakuza: Kiwami 2
XSX = 6.14
PS5 = 4.18

Nier Automata
XSX = 21.06
PS5 = 24.16

Expert Reviews also backs up Gamespot on RDR2:


Red Dead Redemption 2
XSX = 1:10.55
PS5 = 1:22.73


Wins by my count:
XSX = Cold Boot + Resume from Standby + 9 games (double confirmation for x2)
PS5 = 3 games
 
Wait, what happened to the "no more load times" thing I was reading about like 3 months ago?
 
Wait, what happened to the "no more load times" thing I was reading about like 3 months ago?
Marketing hype. You could have seen from NVMe SSD load times on PCs back then that there are always load times. They are just drastically reduced.
 
Some more loading time comparisons:
https://kotaku.com/ps5-and-xbox-series-x-loading-times-compared-they-re-1845638380

DMC5 Special edition:
"I measured the loading times between hitting “continue” and gaining control of your character. Thanks to Stephen Totilo and his little white box, we also have times for the Xbox Series S (though not at 4K, of course)."
  • PlayStation 5: 4.01 seconds
  • Xbox Series X: 5.59 seconds
  • Xbox Series S: 6.95 seconds

"For another test, we also measured the time to get from the launch icon on the consoles’ respective dashboards to the start menu, hitting start to bypass the opening cinematic."
  • PlayStation 5: 19.52 seconds
  • Xbox Series X: 41.98 seconds

NBA 2K21:
Now we turn to the world of sports, in the form of NBA 2K21. Sports games are notorious for having long loading times to get into games. All those players, and spectators, and court details, and ad banners take a while to load into memory. Or they did. Here’s hitting the button to launch a Play Now game, mashing through the prompts:
  • PlayStation 5: 6.92 seconds
  • Xbox Series X: 5.19 seconds

"Here are times from the consoles’ UI icons to the main menu:"
  • PlayStation 5: 14.43 seconds
  • Xbox Series X: 22.81 seconds
Goddamn, the PS5 really whomps on it at times when you’re playing next gen games.

Figured that would be the case.
 
There are already reports that review consoles for both XSX and PS5 have died.

https://www.google.com/amp/s/www.dexerto.com/gaming/youtuber-claims-his-xbox-series-x-broke-due-to-black-screen-of-death-1449080/?amp

https://www.gamesradar.com/a-ps5-review-unit-has-already-died/


The article for the XSX dying said it’s possible MS deactivated his console remotely because the reviewer broke several NDA violations.
Seems like there’s several instances of issues with the disc drive on the Series X as well.

 
Definitely seems like it’s worth waiting to get these new consoles. I guess they’ll be under warranty so if the launch version breaks you’ll get a new one but it’s a pain in the ass.
 


TLDR: They trade performance advantages in each graphics mode.
 
The first round of systems always has problems. They are usually being rushed, and manufacturing plants are usually still learning the best way to actually make them. It's why I like to wait 6 months before I buy a console, but man I'm hankering for a PS5 bad.
 
Hmmm a bit worrisome for sure... Hoping these first few are just real bad luck that reviewers just ended up getting.
 
I don't trust either company to buy any console right after release. Both Xbox 360 and Ps3 left a very very bad taste in my mouth.
 
Definitely seems like it’s worth waiting to get these new consoles. I guess they’ll be under warranty so if the launch version breaks you’ll get a new one but it’s a pain in the ass.
What you're seeing posted is trolling by Sony fanboys. For some reason, I'm only seeing these videos faking hardware failure issues with the Xbox. I'll leave for the forum to divine exactly why this peculiar psychological pathology seems to affect only one side, here, who feel the need to invent lies:

Vape machine was used to fake this one:


The user deliberately doesn't push the disc until it catches in the ODD in this one:


Here was another by that same Tweeter. This troll retweet has already disappeared:



This user's account is salivating over the PS5 launch with constant tweets of Sony events in Japan. If people like this aren't simply so psychologically warped they feel the need to invent lies about a competitor to a product with which they personally had no role in building or selling, then Sony is deliberately seeding these scandalous lies on social media. Corporations aren't above that, but I doubt Sony would stoop to this level considering every third party business analyst has already projected them to handily win this generation's console war, too.

It's an obvious tell someone is an unhinged fanboy (or just stupid) if they shared the postings of a Twitter account like this as legitimate. I'd avoid anything someone like that had to say about these consoles.
 
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