- Joined
- May 31, 2015
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Nope
Well, if you buy a converter you can. I'm seriously considering it, seeing as how M/K is so much smoother for FPS games.
Nope
Ugh. I'm playing it, and it's a good game, but FPS games are utterly useless with a controller imo.Nope
Ugh. I'm playing it, and it's a good game, but FPS games are utterly useless with a controller imo.
It's a matter of annoyance. On the pc, I can pinpoint where I want the cursor within a millisecond. On the console, I have to take my time to pick up all the loot. That's lameGit gud
It's a matter of annoyance. On the pc, I can pinpoint where I want the cursor within a millisecond. On the console, I have to take my time to pick up all the loot. That's lame
to add to what the other person said, the AI is really dumb and will barely challenge you at any point in the game (in Borderlands 1 at least) ... Mercenaries on the PS2 was the last time I completed a game with AI that bad. Crazy given that games like F.E.A.R came out in 2005 yet still developers continue to dial it in.
I just started UVHM in Borderlands 2. I've died approx 20 times between level 50 and 55. I died maybe 5 times total between the first 2 playthroughs level 1-50.Borderlands is more about the characters and WTF story than about the difficulty. But if you keep going through the harder modes, AI be damned if you make a mistake you WILL get wiped out by a psycho mob. I've had characters with optimum gear and spec get wrecked because I choose to reload at a bad moment or botched a grenade throw. Hell, some of the bosses even if I do everything right will still ruin my day (FUCK YOU PYRO PETE).
Yeah I just beat Mad Mike playing solo, I basically had to hide in the entrance and shoot him in the foot over and over since one shot from him and you're dead. I enjoy a challenge and all but why they thought it was a good idea to necessitate slag or else it takes 2,000 bullets to kill a common enemy is beyond me.Yep, Slag becomes mandatory unless you are running a full 4 man group with top gear and specs that knows exactly what to do and when to do it. And even then you need at least one person to slag bosses.
You bring up a god point. Tough AI is exactly what made me quit the Division 2. I couldn't even walk to a mission launch point without getting killed by AI and I got really frustrated.In fairness, shooter looters aren't designed around smart AI. You have to keep them somewhat dumb, or the grind would be an absolute chore. They're designed to make you feel overpowered, and keep the XP coming.
I went back and found the movement speed to be a nice reprieve after playing a lot of Warframe.Anybody else go back to Borderlands after years and shocked by how slow it feels?
Games with movement like Apex Legends have ruined me
Anybody else go back to Borderlands after years and shocked by how slow it feels?
Games with movement like Apex Legends have ruined me
The game changer was using Axton and having a Bee Shield. With the turret upgraded fully, it just wasn't fair throwing it down and distracting all the enemies while I insta-killed everyone with that unlimited amp damage.Yep, Slag becomes mandatory unless you are running a full 4 man group with top gear and specs that knows exactly what to do and when to do it. And even then you need at least one person to slag bosses.