Multiplat BALDUR'S GATE III

That's something Zenimax should have done for Fallout 76. They had to know it wasn't ready. Releasing as EA wouldn't have hurt the brand so much, but all they cared about were those big first week sales, total scummery!

Hopefully Larian is setting a standard that more studios will follow.

FromSoft has been doing a pretty good job as well and I still haven't given up on CDPR, Witcher and Cyberpunk are both quality.
 
Seriously, though, how the fuck is Gale proficient with light armor and shields?

Why is that bothering you? In D&D there is a WIDE variance on how characters are played and what they can choose. Classes, sub-classes, multi-classes, but some light armor is bugging you?
 
Why is that bothering you? In D&D there is a WIDE variance on how characters are played and what they can choose. Classes, sub-classes, multi-classes, but some light armor is bugging you?

Yes. It does.

He's not multi-class, is he? He's a human mage. It's not like it's a gamebreaker or something, but yeah, it's weird.


Edit: looks like humans can use light armor and shields as a racial. I dunno if that's just for the game or one of the DnD One changes they incorporated. Interesting. So then you could give him the moderately armored feat, yeah? Then he's a mage wearing medium armor and a shield? Crazy.
 
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Two things.

- Is the advancement of technology and the subsequent increase in development times doing harm to the gaming industry?
- Do developers hate gamers?
 
About 10 hours in now. Amazing game!

Playing a half-orc barbarian (berzerker). I love throwing goblings around. All the orcs I've met and Lae'zel like me.
 
Two things.

- Is the advancement of technology and the subsequent increase in development times doing harm to the gaming industry?
- Do developers hate gamers?

What is doing harm to the gaming industry is CEO's who are businessmen that have no interest in gaming. They have interest in BMW's, and yachts. This is not an issue with development times and technology, its an issue of early gaming companies like Blizzard, and Bioware, etc. having great success and businessmen swooping in like vultures to pillage and plunder. Why do you think so many games have been turned into mincrotransaction machines and storefronts for shitty games. Some of these CEO's are making 10, 30, 50+ million dollars a year. They put a HUGE amount of money in the pockets of the white collars at the top then spend a shitload of money on advertising for their microtransaction money machine when instead they could pour a lot of that money into their actual titles.

Games take a long time to make, they always have. This is about predatory businessmen who rape and pillage because it amuses them, and makes them wealthy. Thank GOD the CEO of Larian told Microsoft to eat a bag of dicks when they tried to buy Larian or we wouldn't have Baldur's Gate 3 right now. At least not the one we are enjoying.
 
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- Do developers hate gamers?

No, they don't 'hate' gamers, they'd just love to keep their standards low, our expectations lower, and their profits & stock market shares sky high.

But every few years there's a few games that break that 'low standard & expectations' mold, like Witcher 3, DOOM 2016, and now Baldur's Gate 3.

The sad fact is BG3 probably isn't 'a new standard' for anything because although Witcher 3 is the 9th best selling game of all time, in the last 8.5 years who has made a game with its scale, depth, and replayability?

So if you want more games like BG3... pray Larian Studios isn't bought by Microsoft or anyone else, and stays independent.
 
No, they don't 'hate' gamers, they'd just love to keep their standards low, our expectations lower, and their profits & stock market shares sky high.

But every few years there's a few games that break that 'low standard & expectations' mold, like Witcher 3, DOOM 2016, and now Baldur's Gate 3.

The sad fact is BG3 probably isn't 'a new standard' for anything because although Witcher 3 is the 9th best selling game of all time, in the last 8.5 years who has made a game with its scale, depth, and replayability?

So if you want more games like BG3... pray Larian Studios isn't bought by Microsoft or anyone else, and stays independent.

Elden Ring broke that low expectations mold as well. I've been watching various videos since the release of BG3 and its insane how much of a shit storm this game has caused. PR people and various employees of other game studios not only tweeting butt-hurt tweets but at times either lying or just being so wrong its shocking. The most recent one is that BG3 succeeded because it has such a huge team (400, which is smaller than many of these AAA studios, by A LOT) and the funding + time spent. Then Larian employees correct them by saying what funding? We had to pay Wizards of the Coast just to make this game.
 
Tencent already own 30% of Larian for now.....

True, but the difference is Larian's founder and CEO Swen Vincke maintains complete control of that company and its decisions. Eventually he will have to sell when he gets too old to go on but he claims he isn't finished.
 
I think most people here aren't really praising Disco Elysium enough which opened up and inspired Larian studios to expand on Baldur's Gate dialogue and choices
 
Laezel, Astarion, and Shadowheart are my 3 main party members I like to keep on me most of the time. I'll switch in Wyll and Karlach when I feel their talents are better suited for the situation but the first 3 I just enjoy to have around more. Astarion and Laezel are easily my favorite just personality wise so I try to always keep them. Gale I don't care for at all and don't see myself using him often.
 
Hit a game breaking bug at the end of the game, qq.

Can't interact with the emperor to start the dialogue to continue on to the finale
 
Laezel, Astarion, and Shadowheart are my 3 main party members I like to keep on me most of the time. I'll switch in Wyll and Karlach when I feel their talents are better suited for the situation but the first 3 I just enjoy to have around more. Astarion and Laezel are easily my favorite just personality wise so I try to always keep them. Gale I don't care for at all and don't see myself using him often.
This is my team too, pretty much because they're the first people I encountered and I like them. My character is a paladin and wants to do typical good guy stuff, and all three of them hate it lmao. I find it kind of interesting that the the first npcs you meet aren't really "good" characters.
 
This is my team too, pretty much because they're the first people I encountered and I like them. My character is a paladin and wants to do typical good guy stuff, and all three of them hate it lmao. I find it kind of interesting that the the first npcs you meet aren't really "good" characters.

Shadowheart likes certain good actions like helping animals and showing mercy, but is fine with pragamatic (but arguably evil-ish) decisions that avoid fights (lying, manipulation, threats), pretty much anything that Laezel wants to do Shadowheart likes if you do the opposite.
 
Shadowheart likes certain good actions like helping animals and showing mercy, but is fine with pragamatic (but arguably evil-ish) decisions that avoid fights (lying, manipulation, threats), pretty much anything that Laezel wants to do Shadowheart likes if you do the opposite.
Yeah I got the camp event after the tieflings and she explianed she's really not down with anything not focused on our problems. So she's gonna bitch if I get bogged down in side content basically.

<6>

Lae'zal was basically like it's too bad you're such a bitch or maybe you'd get to bang me which I wasn't expecting lmao. That's what made me realize it was a chance to try to romance everyone. I started going back through areas and went in a house I'd missed in the goblin camp and found ogres banging . This game has it all.
 
Here is a link of people discussing it if you haven't already seen it. I think there was also a patch today so maybe it was fixed. I'm sure Larian won't drag their feet on this.

https://steamcommunity.com/app/1086940/discussions/3/6045572169620281939/
Went through the Hag area last night. Coolest area I've seen so far but also the first real bug I ran into. Had to do the encounter 3x to not
Have Mayrina die, even though my damage was set to nonlethal. The first time I wasn't sure what happened, then the second time her status said both unconscious and dead.
 
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