- Joined
- Nov 4, 2013
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Well, it just got them record downvotes on Reddit, and familiarized their brand negatively to a new slew of casual gamers (no, not all publicity is good publicity, not all branding is good branding). They already have recently bypassed Ubisoft as having the word reputation in all of the videogame world. They're cementing that.
They backpedaled before even the official launch because supply and demand won't protect your market pool from a toxified branding.
I'm not going to buy it, and I intended to buy it. This sucks because I feverishly, obsessively, zealously adore Star Wars. I would forgive them, but only if I knew it wasn't a simple business decision to them to renege. If, as you say, they didn't think the backlash would be that bad...they would have gone forward.
They'll listen when (and only when) their pockets hurt.
There had been plenty of bad publicity over DLC, and it made little difference. There have been games in the past with similar price structures that got bad press, but people still played for it. Sure it wasn't as highly down voted on Reddit, but the market size probably wasn't even 10% of the market size for Battlefield.
Most of the people that down voted will still buy it, and I bet a good amount of them will still buy some of the micro transactions.
They didn't backpeddle. The system is the same, they just reduced the costs.