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Skyrim Special Edition

That Khajit description is gold.
 
Getting the hang of the game now...

I am a friggin ninja archer!..

Bought 2 house (1 I built), adopted the lil girl and recently married (lesbian marriage... made a female character and then married a chick. yeah!)

The only thing I need to figure out now is ways of improving myself or my armor. I need to learn how to charge up these stupid soul gems and enchant my equipment... learning how to cook too... ?..
 
The only thing I need to figure out now is ways of improving myself or my armor. I need to learn how to charge up these stupid soul gems and enchant my equipment... learning how to cook too... ?..

The Skyrim Wiki is your friend: http://elderscrolls.wikia.com/wiki/Enchanting_(Skyrim) and http://elderscrolls.wikia.com/wiki/Cooking

I just bought Breezehome thanks to Dustman's Cairn, the first Companions quest. That place is a treasure trove so it's going to take me a bit to completely raid it with Faendal.
 
Getting the hang of the game now...

I am a friggin ninja archer!..

Bought 2 house (1 I built), adopted the lil girl and recently married (lesbian marriage... made a female character and then married a chick. yeah!)

The only thing I need to figure out now is ways of improving myself or my armor. I need to learn how to charge up these stupid soul gems and enchant my equipment... learning how to cook too... ?..
Cooking is easy: pick up unprocessed food and cook it in a cooking pot. Focus on meals that regenerate HP, Stamina or Magica, they are vital for survival at higher difficulty. I'm not sure but I think recipe only appear in your list when you have the correct ingredients so experiment with different food and you'll learn new recipes.

Enchanting is more tricky: I will put the explanation in spoiler tags because it's complicated.

To fill a soul gem with an enemy's soul, you must cast the "soul trap" spell on it before killing it. The enemies' soul vary in size: the bigger the enemy, the bigger the soul. Humanoid enemies (bandit, guards, npc) have dark souls but all others have normal souls, from "petty" to "grand" soul. A mudcrab will fill a petty soul gem, a mammoth will fill a grand soul gem. You must carry empty soul gems with you at all times. Dark souls are the strongest, petty souls are the weakest.

Keep your eyes open for weapons enchanted with the "soul trap" effect. If you can't find or enchant your favorite weapon, one good trick is to carry any "soul trap" weapon with you. Hit an enemy with your favorite weapon until his heath is really low then deal the killing blow with your soul trap weapon! It will fill the soul gem of the appropriate size. If you don't have the correct soul gem, the soul can go in a bigger soul gem: if you kill a skeever but you only have one grand soul gem, it will be filled with a petty soul and become less valuable. Bigger soul cannot go in smaller gems: you'll only get the message "no gem big enough for soul".

The quality of the enchantment is related to the size of the soul gem and your enchant level. Dark souls give the best enchantment, petty souls give petty enchantment. There's another good trick to level up blacksmith and enchant at the same time. As soon as you can cast soul trap or have a soul trap weapon, fill as many soul gems as you can with easy enemies (skeever, wolf, rabbit). You can fill petty, lesser and common gems but don't waste Greater, Grand or Dark soul gems in this process. Now, with many soul gems filled, go to a town and buy as many iron and leather as you can. Craft iron daggers, they are the least expensive weapons to craft.

When done, enchant all the daggers you just created with your soul gems. It's easier to own a house when you do this: you can store the daggers to avoid being overburdened and crawl to a far away enchant station. If you do it in Whiterun, buy Breezehome first: it's just beside the blacksmith stations. Make as many dagger as you can carry and store them in your personal chest in Breezehome. To enchant them, just run to Dragonreach with just enough daggers to be able to run and use the enchant table there. Sell the daggers to one of the numerous Witherun merchants. Repeat the process as needed. It will level up "blacksmith" when you craft the daggers, "enchant" when you enchant them and "speech" when you sell them back!

It's tedious but it's the fastest way to level up smiting and enchant. Otherwise, your weapons and armor will remain weak and you can't enchant them effectively until very late. Remember to sleep in an owned bed before going on a smelting/crafting/enchanting spree: it will make you level up much faster. You can also switch the standing stone depending on what you're doing: select the "warrior" stone when you craft, go back to select the "mage" stone when you enchant and go back again to switch to thief stone when you sell your stuff. Sleep 8 hours each time to be "well rested" when you start your job. You'll level up these skills in no time if you follow these tricks!
 
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I forgot something very important about cooking. The effect of food stack over one another. You read that right: if you eat food that regenerate HP, your regenerate ratio will be equal to the number of food you eat. For example, a simple meal like "Vegetable soup" grants 1 Health per second and 1 Stamina per second for 720 seconds." If you eat 20 bowls in a row, you now regenerate 20 hp and 20 stamina per seconds! Many players don't know this and disregard cooking entirely.

I tell you, cooking is vital in higher difficulty. You will soon find yourself plundering houses everywhere to pick up vegetable and venison. Of course, it's less important at lower difficulty. You can play 100 hours at novice without ever needing to cook. But at Master and Legendary, it is very important. Especially the regeneration effects: enemies are hard to kill and they pursue endlessly on Legendary. You need to regenerate your HP, magica or stamina to avoid carrying too many potions. Especially in long dungeons: there's nothing worse than clearing an entire dungeon only to face the Deathlord with no potions and no way to heal yourself. Eat to fill your small healing needs but keep your potions for hard battles!

Don't forget to eat beef stew and vegetable soup before entering combat, you'll fight better on a full stomach!
 
Still the worst combat system in gaming history.
It's a role-playing game. The important thing about Skyrim is the story, all the factions involved and all the choices you can make. And of course, the possibility to create a character from scratch, give him a backstory and role-play him accordingly.

A game like Witcher 3 had a way better combat system. It was a role-playing game too. But you could not play a character: you were Geralt. No alternative, no choice: do as you're told and follow the story to the letter. Don't deviate or else! Witcher 3 was great but I find no re-playability in that kind of game. Why would I want to replay the same exact story with the same exact character? At least in Skyrim, you can spend 50 hours without touching the main quest. You can play a Kajiit thief, an Orc warrior, an Elf archer or an Imperial merchant, your choice. You can side with the Stormcloacks or the Empire. Or let them destroy each other and hunt dragons on your own. You're the sole master of your destiny in Skyrim!

Don't get me wrong: Witcher 3 was a great game. But there's no way I could sink the amount of hours I put into Skyrim and Fallout, both deep role-playing games based on character creation and development. Sure the combat was more detailed and complicated in Witcher but once you master it (after one hour), it's all very repetitive: dodge, block, roll, throw bomb, attack, retreat, repeat.

No a high replay value in my book...
 
It's a role-playing game. The important thing about Skyrim is the story, all the factions involved and all the choices you can make. And of course, the possibility to create a character from scratch, give him a backstory and role-play him accordingly.

A game like Witcher 3 had a way better combat system. It was a role-playing game too. But you could not play a character: you were Geralt. No alternative, no choice: do as you're told and follow the story to the letter. Don't deviate or else! Witcher 3 was great but I find no re-playability in that kind of game. Why would I want to replay the same exact story with the same exact character? At least in Skyrim, you can spend 50 hours without touching the main quest. You can play a Kajiit thief, an Orc warrior, an Elf archer or an Imperial merchant, your choice. You can side with the Stormcloacks or the Empire. Or let them destroy each other and hunt dragons on your own. You're the sole master of your destiny in Skyrim!

Don't get me wrong: Witcher 3 was a great game. But there's no way I could sink the amount of hours I put into Skyrim and Fallout, both deep role-playing games based on character creation and development. Sure the combat was more detailed and complicated in Witcher but once you master it (after one hour), it's all very repetitive: dodge, block, roll, throw bomb, attack, retreat, repeat.

No a high replay value in my book...

The combat system is extremely important. You are CONSTANTLY fighting enemies. Those fights tend to be extremely frustrating though because of how bad the combat system is.

And the story is garbage.
 
The combat system is extremely important. You are CONSTANTLY fighting enemies. Those fights tend to be extremely frustrating though because of how bad the combat system is.

And the story is garbage.
You sound like a guy who played for 30 minutes, tried the "sword and shield" style and hated it. NEWSFLASH: there are dozens of different play styles to fit your liking. You find the melee combat boring? There's a whole archery style there for you. Tired of shooting arrows aimlessly? There are 5 different magic schools filled with dozens of spells! You don't like casting spells? Have a follower distract your enemies while you sneak behind them and backstab them in one-shot!

Yes, the sword and shield fighting system is very basic. That's because there are dozens of styles to be exploited. They cannot all be awesome. They leave a lot of space to improvisation and terrain positional strategies. Tactics, diversions, illusions and explosions! What more do you want?

Sorry bud, you have no argument whatsoever. Saying "the story is garbage" is borderline childish. Why? Compared to what? How would YOU have written it? Do you know how many facets there are to the "garbage story"? There's enough lore in there to fill a whole collection of Fantasy books! Centuries of Tamriel history. Genealogical links to NPC you only learn by reading in-game books. And there are HUNDREDS of in-game books. Treason, escapes, bribes, assassinations: enough elements to turn mad!

You can't say "I never opened an in game-book in Skyrim but the story is garbage". Of course it's garbage: you haven't read it! Hours of reading are needed to grasp Skyrim's story. HOURS.

Why do I bother, I wonder...
 
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You sound like a guy who played for 30 minutes, tried the "sword and shield" style and hated it. NEWSFLASH: there are dozens of different play styles to fit your liking. You find the melee combat boring? There's a whole archery style there for you. Tired of shooting arrows aimlessly? There are 5 different magic schools filled with dozens of spells! You don't like casting spells? Have a follower distract your enemies while you sneak behind them and backstab them in one-shot!

Yes, the sword and shield fighting system is very basic. That's because there are dozens of styles to be exploited. They cannot all be awesome. They leave a lot of space to improvisation and terrain positional strategies. Tactics, diversions, illusions and explosions! What more do you want?

Sorry bud, you have no argument whatsoever. Saying "the story is garbage" is borderline childish. Why? Compared to what? How would YOU have written it? Do you know how many facets there are to the "garbage story"? There's enough lore in there to fill a whole collection of Fantasy books! Centuries of Tamriel history. Genealogical links to NPC you only learn by reading in-game books. And there are HUNDREDS of in-game books. Treason, escapes, bribes, assassinations: enough elements to turn mad!

You can't say "I never opened an in game-book in Skyrim but the story is garbage". Of course it's garbage: you haven't read it! Hours of reading are needed to grasp Skyrim's story. HOURS.

Why do I bother, I wonder...

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Still the worst combat system in gaming history.

Lol hyperbole much? How could it be the worst when it's at least better than the systems from the previous games?

There are much, much worse. You're either trolling or its one of the only action RPGs you've played.
 
Your numbers don't change the fact I stated: you sound like someone who didn't play much. Someone who didn't dig deep. Maybe you did, but it doesn't show in your initial post. "Story is garbage" might be the most retarded critic of Skyrim. It's like saying "Counterstrike has garbage FPS". Whut!?

When it comes to RPG gaming, you would know I'm some kind of weirdo if you read the Fallout 4 thread. When I like a game, I dig very deep. I don't ask people to dig as deep as I do but I take offense to criticism when it's unwarranted. Your initial point was right: the 5 years-old combat system is flawed. But there are so many alternatives to melee combat, it becomes a non-issue as soon as you start digging in the game...
___________

I don't want to play with numbers but I hope you realize: most veteran Skyrim players have much more hours than you on the game. Skyrim has been out for 5 years! 159 hour is something you rack in a year or two of intense play. I wont tell you my numbers but here's a metaphor: your numbers are akin to a normal attack with an iron dagger. Mine are akin to a power backstab with a magical daedric dagger...
 
Holy shit Skyrim fanboys are sensitive. But no more sensitive than any other type of fanboys. It's part of being a fanboy.
 
That Phenderix Mod makes playing as a Conjuration mage so much better. I love these new summons. Currently going through Dawnguard
 
Has anyone built a crib from scratch yet?

I've built Hearthfire homes. Best to wait until later in the game or do it a little at a time. Trying it do it all at once will leave you searching for some resources and drive you nuts.
 
Also, just hit 16 today and got a bunch of thieves guild jobs done.
Leave the Dark Brotherhood for the last imo. They have the best quests out of all the guilds.
 
It's a role-playing game. The important thing about Skyrim is the story, all the factions involved and all the choices you can make. And of course, the possibility to create a character from scratch, give him a backstory and role-play him accordingly.

A game like Witcher 3 had a way better combat system. It was a role-playing game too. But you could not play a character: you were Geralt. No alternative, no choice: do as you're told and follow the story to the letter. Don't deviate or else! Witcher 3 was great but I find no re-playability in that kind of game. Why would I want to replay the same exact story with the same exact character? At least in Skyrim, you can spend 50 hours without touching the main quest. You can play a Kajiit thief, an Orc warrior, an Elf archer or an Imperial merchant, your choice. You can side with the Stormcloacks or the Empire. Or let them destroy each other and hunt dragons on your own. You're the sole master of your destiny in Skyrim!

Don't get me wrong: Witcher 3 was a great game. But there's no way I could sink the amount of hours I put into Skyrim and Fallout, both deep role-playing games based on character creation and development. Sure the combat was more detailed and complicated in Witcher but once you master it (after one hour), it's all very repetitive: dodge, block, roll, throw bomb, attack, retreat, repeat.

No a high replay value in my book...

Totally understand...

My dream game would be have the combat style of Dark Souls and the open world, gameplay, story and RPG of Elder Scrolls or Fallout.

I love both of those franchises for different reasons. Combining the best elements of them would as glorious as the day some guy accidently got his chocolate stuck in his peanut butter...(lol, if u remember that commercial)

I'd have to take a 2 week vacation from work because I'd get nothing done anyway.

I'd pay $100+ for that game.
 
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