Rumoured specs of Xbox Anaconda.

The tweet linking the article literally mention the graphics card, first. Someone who belongs to the PC Master Race knows what a "GPU" is. From the article:

"Anaconda is targeting around 12 teraflops (TF) of computing power."

You're just a troll trying to make us look bad.

C'mon, it's better than "baseline".

Quad core CPU, 6+ Teraflops AMD GPU (4.5+ if NVIDIA), and 8GB RAM is still around a healthy baseline today. Hell, even that is being a bit snobbish. Nearly a quarter of gamers on Steam are still playing on dual core CPUs. Obviously it depends on the games you play, but this would meet the "Recommended" requirements for most current titles.

Assuming the CPU clock is turbo, there is no perfect Zen2 analogue, since they're all clocked higher, as we would expect, so it's probably closer to on par with an R7-2700 or R7-1800X.
  • CPU: R7-2700(?)
  • GPU: Radeon VII
  • RAM: 16GB [and it will probably be far superior to DDR4 speeds]
  • Storage: 1TB(?) NVMe SSD
That's not "baseline".
I actually didnt even see the GPU thing, and its got a great gpu and should do 4k just fine but not all cpus , cache, and silicon are created equal. Generally speaking, proprietary motherboards suck ass, especially Alienware ones, andI'm not sold on their quality control or R and D.

My mom did circuit editing on chips in the xbox 360 and she said there were tons of things that didn't line up and went to nowhere. She mentioned that to the guy she dropped the part or parts off to and the guy just started going of a myriad of other issues it had that they already knew about.

I built my first pc when I was around 11 using parts from 3 different Pentium 4 dells and I had no idea what I was doing except that I knew things fit and things turned on when I connected them to the right connectors and pin ports.

Hell even my rig now is made from a bunch of parts I've pulled out of eletric recycling bins, a evga 980ti sc, antec 902, razer death stalker, a 3930k.

I do hate the xbox, windows 10, windows 8, windows me, and windows vista.
 
Nvme is likely the B&M connector at 1TB storage. With the CPU clock phrasing indicating its locked at 3.5ghz. So that Sata SSD speeds at today CPU's base clock speed for a product thats releasing this time next year. On a unit that will be $499 when we havent factored in all the other hardware components prices.

Its expected from Microsoft and Sony for their R&D needs to start 1-1/2 years out from release. Wasnt knocking on the system for they need to stress test the build for a solid year before production starts.
NVMe has a wide range of technologies, certainly, but generally, anything built on NVMe is fast, and until just the past 9 months an SSD of any type in the NVMe class has been a real luxury in the gaming PC market. I think we can safely assume it will match the performance of a QLC unit with partial DRAM like the Intel 660p which was the only major mover on the market until just the past few months when NVMe prices began to crater across the board (hell, today's top sale was the Sabrent Rocket 1TB PCIe 4.0 TLC unit for $99...crazy because this thing was running $185 just a few months ago).

The reason I chose the R7-2700 was because Zen 2 (the same architecture in the Anaconda unit) brought a roughly 15% IPC improvement to Zen+, and the 2700 is clocked 17% higher on the turbo than the Anaconda chipset. So it's a wonderful CPU to assume to be equal.

The GPU will be an AMD GPU, and in fact, if other rumors are accurate, will be built on the same architecture as the RX 5700 XT, aka Navi, meaning my Radeon VII will be inadequate due to the major improvements in performance on a per-flop basis Navi brought. Remember, the peak turbo single precision power of the RX 5700 XT is only 9.75 Teraflops. It's impossible to know if the CPU FLOPs are separate from the total system quote, here, but it's probably most accurate to assume this GPU will be more powerful than any AMD has ever manufactured for the PC market.

Finally, everyone expects them to adapt the same pipeline strategy to the custom architecture for the next gen of consoles as was used in the PS4 which utilized shared GDDR5 memory instead of DDR3 memory. The speed of the former enjoys a tremendous advantage over the latter, and GDDR6 enjoys a similar advantage over DDR4.

Yes, by next year, these figures will be less impressive, but you grossly misrepresented the rumored power of this console to people who might not know better. This would be a high-end PC if built today.
 
I honestly don't get why people get so excited about a console specs. You can't change anything and it likely won't have any impact on you in any way other than a slight increase or decrease in performance compared to the Playstation. If you care about specs so much build a damn computer and flex on console peasants like the rest of us.
 
Yes, by next year, these figures will be less impressive, but you grossly misrepresented the rumored power of this console to people who might not know better. This would be a high-end PC if built today.

I wouldnt even call my Pc high-end. When i think of high end its a i9-9900K with a 2080ti on a 240hz monitor.
 
I wouldnt even call my Pc high-end. When i think of high end its a i9-9900K with a 2080ti on a 240hz monitor.
That's silly YouTube tech reviewer nonsense.

Under 5% of Windows Intel gamers have an 8-core Intel CPU, and the 9900K is only one of many (considerably less popular than the 9700K, for example).
0.62% of Steam gamers today have the RTX 2080 Ti, or 1 out of 162 gamers on the service.

So if we define "midrange" as 99 out of 100 PC gamer rigs who already have setups in the better half of the market that label would make sense.
 
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This is Sherdog everyone has 128 gigabyte PC'S with 16 cores and running multiple 12 gig graphics cards. :) This sounds familiar that being said they will sell tons of these things because it simplifies fast computing and is cheap. 12 teraflops is about a RTX 2070 level or not sure AMD's GPU. There is also AI optimizations.
 
I just wanna pick up a controller and play a game. Yall may as well be speaking sanskrit
 
Yeah consoles are great for the lazy, unwilling people who enjoy paying monthly premiums to play the games they already paid for to own online with others.

In what world does it make any logical sense to buy something that is essentially a gimped version with microtransactions over an upgradeable, modular system. The benefit of not having to buy the next gen's console, and consoles essentially use shit silicone, is enough to build a good pc.

There is literally no logical explanation for a console being better than a pc especially in this day and age when you can play Xbox games on your pc. The only thing htey got is cheap 4k gaming without all the textures, and every game looks like shit without textures, aa, fxaa, msa, etc. Also the fact that it doesn't have 16 gbs of ram is concerning because I couldn't even run Battlefront with 12 gbs, meaning they reduced the eye candy and the game to run on this shit.

Money.
 
This is Sherdog everyone has 128 gigabyte PC'S with 16 cores and running multiple 12 gig graphics cards. :) This sounds familiar that being said they will sell tons of these things because it simplifies fast computing and is cheap.
Indeed.
12 teraflops is about a RTX 2070 level or not sure AMD's GPU. There is also AI optimizations.
source.gif


Wow, no. This isn't half precision. You want to look at single precision boost.

On the NVIDIA side 12 Teraflops is 1 teraflop above the RTX 2080 Super. This is where architectural efficiency comes in, due to discrepancies in parallel pipelining and instructions per cycle, which explains why NVIDIA's teraflops haven't historically been equal to AMD's teraflops, but superior. AMD took a huge leap forward with RDNA/Navi, but they still trail by a bit. That's why the RX 5700 XT (9.75 TF) trades blows with the RTX 2070 Super (9.06 TF), but loses by about 15% across synthetics, and by 4%-9% in games depending on the resolution (losing by more at higher resolutions).

As I already mentioned, other rumors for both the PS5 and Xbox Anaconda are that they will both run on AMD's Navi architecture. For the Anaconda this means we could expect the GPU to be ~20%-25% faster than the stock RX 5700 XT, and since it's apples-to-apples, about the same in games.

Assuming this is true, that it is Navi, affording NVIDIA's its per-FLOP advantage, we'd expect it to be closer to that RTX 2080 Super than any other card. For AMD it would be stronger than any GPU they've ever made.

Of course, this will also be true only at launch, because in the long run the consoles squeeze way more practical performance out of each FLOP than even the most seasoned, developer-nurtured PC GPU. So it will actually be better than that: better than an RTX 2080 Super.

That just puts this into perspective. After all, what are the only gaming PC GPUs ever produced that are this strong, or stronger? Why, only the below in ascending order of gaming performance (next to their MSRP):
  1. $1299 = GTX Titan Pascal [old]
  2. $2999 = GTX Titan V [old]
  3. $699 = RTX 2080 Super
  4. $999 = RTX 2080 Ti
  5. $2499 = RTX Titan

These are GPUs that populate $1500+ PCs if building or buying today, and with the advancement of GPUs slowing so rapidly in the past several years, which many view as a downside, the upside is that PCs tend to hold onto their respective hardware value for longer.

All in all it's exciting news from a hardware perspective for Xbox gamers, but I think we all also agree that's where the Xbox ecosystem needs improvement the least.
 
Indeed.

source.gif


Wow, no. This isn't half precision. You want to look at single precision boost.

On the NVIDIA side 12 Teraflops is 1 teraflop above the RTX 2080 Super. This is where architectural efficiency comes in, due to discrepancies in parallel pipelining and instructions per cycle, which explains why NVIDIA's teraflops haven't historically been equal to AMD's teraflops, but superior. AMD took a huge leap forward with RDNA/Navi, but they still trail by a bit. That's why the RX 5700 XT trades (9.75 TF) trades blows with the RTX 2070 Super (9.06 TF), but loses by about 15% across synthetics, and by 4%-9% in games depending on the resolution (losing by more at higher resolutions).

As I already mentioned, other rumors for both the PS5 and Xbox Anaconda are that they will both run on AMD's Navi architecture. For the Anaconda this means we could expect the GPU to be ~20%-25% faster than the stock RX 5700 XT, and since it's apples-to-apples, about the same in games.

Assuming this is true, that it is Navi, affording NVIDIA's its per-FLOP advantage, we'd expect it to be closer to that RTX 2080 Super than any other card. For AMD it would be stronger than any GPU they've ever made.

Of course, this will also be true only at launch, because in the long run the consoles squeeze way more practical performance out of each FLOP than even the most seasoned, developer-nurtured PC GPU. So it will actually be better than that: better than an RTX 2080 Super.

That just puts this into perspective. After all, what are the only gaming GPUs ever produced that are this strong, or stronger? Why, only the below (next to their MSRP):
  1. $1299 = GTX Titan Pascal [old]
  2. $2999 = GTX Titan V [old]
  3. $699 = RTX 2080 Super
  4. $999 = RTX 2080 Ti
  5. $2499 = RTX Titan

These are GPUs that populate $1500+ PCs if building or buying today, and with the advancement of GPUs slowing so rapidly in the past several years, which many view as a downside, the upside is that PCs tend to hold onto their respective hardware value for longer.

All in all it's exciting news from a hardware perspective for Xbox gamers, but I think we all also agree that's where the Xbox ecosystem needs improvement the least.

Do these Scarlett rumored stats show that it could play GTA 5 in a stable 60fps?


If ray tracing is going to be used in future console games, 30fps might still be the standard I guess? (For open world games.) I really hope these games will at least have a performance option like some games do with the Xbox One X and PS4 Pro.
 
Do these Scarlett rumored stats show that it could play GTA 5 in a stable 60fps?

If ray tracing is going to be used in future console games, 30fps might still be the standard I guess? (For open world games.) I really hope these games will at least have a performance option like some games do with the Xbox One X and PS4 Pro.
At 1080p? Easily 60fps stable. Probably 120fps. Also, that will be native 1080p, not an upscale of 900p/720p (the usual trick with consoles).

At 4K? Yeah, I eyeballed some past benches, and it looks like it. The CPU is the more questionable component, there, but they always bilk the hell out of the CPU. So I'd predict yes. Stable 4K@60fps. Should maintain a minimum above that. Natively, too. With upscaling there is no question it will.
 
Do these Scarlett rumored stats show that it could play GTA 5 in a stable 60fps?


If ray tracing is going to be used in future console games, 30fps might still be the standard I guess? (For open world games.) I really hope these games will at least have a performance option like some games do with the Xbox One X and PS4 Pro.
I remeber watching my buddy play pubg on his xbox one pro 4k whatevver you call it and it lagged to high hell. The frames dropped tough everytime he got in a motorcycle
 
I remeber watching my buddy play pubg on his xbox one pro 4k whatevver you call it and it lagged to high hell. The frames dropped tough everytime he got in a motorcycle

That's more to do with the game's makers than the system. PUBG is known for this across all platforms. Fortnite which is similar can run perfectly even on the OG Xbox One and at double the frame rate of PUBG.
 
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