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The last two halos have been underwhelming right? They need to take a long break. Microsoft should push more exclusives. What was the last big IP they released that was good? Sunset Overdrive?
And even that was a bit lackluster. I recently played it, and while it was fun in bursts, it's really nothing special, and I think a lot of the praise it receives today is simply because of how low key it is, where it doesn't have much of a base to challenge the opinion that it's an underrated gem. Having played it, it really doesn't shock me that it didn't strike a nerve with most. It's a game most will pick up and play for a few hours, and then set aside.
MS really needs to get Halo back on track though. I really don't know what's so hard about it. They can do the multiplayer shit in their sleep, so they should really focus on making a memorable campaign to go along with it, and not treat it like an afterthought like they did with Halo 5. When all is said and done, I believe the Halo games have stayed in the public consciousness because of the strong campaigns and main characters. Master Chief is a gaming icon because of the campaigns, not the multiplayer. Same with the Covenant and Flood. Multiplayer is definitely a key component to the experience of course, but Halo built it's identity off of it's campaigns, and I think somewhere along the line they forgot about that.