Giving Sekiro another try

Dream Evil

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I first played Sekiro a couple of years ago. I never quite got the hang of the deflection system, and ended up giving up before I got very far. I hit the wall at the Burning Bull boss on the main pathway, and at Lady Butterfly in Hirata estate. I could tell the game had a lot going for it, but I got to the point where the frustration was outweighing the fun. I only get maybe an hour to play games at night, and so it just didn't feel worth it to beat my head against the wall and die over and over again trying to figure the game out.

Currently, I'm giving it another try. Getting much farther this time. In the last few days I've beaten Genichiro, the Guardian Ape and that O'rin of the Water mini-boss (who was as hard for me as most of the main bosses). Admittedly I've been watching some youtube videos for pointers on the bosses, but haven't had to resort to any cheese with one exception - the Snake Eyes boss in the poison swamp in Ashina Depths. With all the additional gunmen around, that fight just seemed like BS so I basically just zipped around and let the boss poison himself the whole time.

I know some of the hardest bosses are yet to come, but I think this game has finally clicked for me. I almost worry that Sekiro has ruined other Fromsoft games for me, because this combat is just on another level.

Anyone else have a similar experience with this game? What are you favorite tips/tricks?
 
The deflection system is such a great innovation. Hopefully we get a sequel or something similar.

Lies of P included a deflection system. But it was a lot harder to pull off, and didn't feel as fluid as Sekiro's.

The one thing I did like about P's system was the weapon-breaking concept. IE if you deflect successfully enough times, you could break the opponent's weapon and their damage output would decrease significantly. Made for a good incentive to go for the deflects, rather than resorting to blocking/dodging.
 
I stopped on the last boss, on attempt 150 I thought I won put down the controller missed a prompt and died, 300 attempts later I gave up. Lol.




Not sure how realistic those numbers are, but a shitload of tries.


But I didn't get the parry until one of the mid bosses and then it was somewhat easy till the last boss.
 
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I first played Sekiro a couple of years ago. I never quite got the hang of the deflection system, and ended up giving up before I got very far. I hit the wall at the Burning Bull boss on the main pathway, and at Lady Butterfly in Hirata estate. I could tell the game had a lot going for it, but I got to the point where the frustration was outweighing the fun. I only get maybe an hour to play games at night, and so it just didn't feel worth it to beat my head against the wall and die over and over again trying to figure the game out.

Currently, I'm giving it another try. Getting much farther this time. In the last few days I've beaten Genichiro, the Guardian Ape and that O'rin of the Water mini-boss (who was as hard for me as most of the main bosses). Admittedly I've been watching some youtube videos for pointers on the bosses, but haven't had to resort to any cheese with one exception - the Snake Eyes boss in the poison swamp in Ashina Depths. With all the additional gunmen around, that fight just seemed like BS so I basically just zipped around and let the boss poison himself the whole time.

I know some of the hardest bosses are yet to come, but I think this game has finally clicked for me. I almost worry that Sekiro has ruined other Fromsoft games for me, because this combat is just on another level.

Anyone else have a similar experience with this game? What are you favorite tips/tricks?
Sekiro is my favorite game of all time - gameplay wise. I've completed almost every challenge run I could think of as well as modded campaigns of the game.

One thing to remember is that patience can be a virtue but also a downfall. Every fight is a dance. This is a rhythm game disguised as a Soulslike.

And ALWAYS remember:

Hesitation is defeat.
PatFoxSekiro.gif
 
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