- Joined
- Jan 12, 2015
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- Reaction score
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It looks pretty amazing. A lot of people saying it looks to good to be true.
That said, I don't expect deep customization or RPG elements. I'm thinking this is going to be more akin to finding powerups in the world that supplement your abilities. You'll have armor and sword upgrades but I just don't see deep RPG progression. The main thing I'm worried about is it's going to be a huge Ubisoft style map where there is 100 things you have to go do and all of them are very similar. It's what set me off on Ghost of Yotei. I loved the majority of the game, but the quests just got so tiring I had to put it down. Really hoping for bosses and interesting action pieces.
Yea, the whole thing got stale pretty fast. From following birds and foxes over and over again to the one liners used in every single camp. It just got annoying. I did like the bounties though. They should have had someone chasing you.Oh man I'm with you on Ghosts of Tsushima, I think I'm more than half way through but it's really becoming a slog. Some of the quests man like I'm trying to build an army for a rebellion but Im off spending hours finding this woman's kids dead bodies, or following my aunt around while she deals with her dementia. Im really trying to push through to force myself to finish lol
Yea, the whole thing got stale pretty fast. From following birds and foxes over and over again to the one liners used in every single camp. It just got annoying. I did like the bounties though. They should have had someone chasing you.
Final Feature Overview:
I know its crazy. Right when you think you've seen it all, they hit you with even more cool stuff. I noticed they touched very little on questing which bugged me. But, there looks to be a lot to do regardless.Jesus there’s almost too much it’s overwhelming. I’m kind of scared to play this because it will eat up all my time. A lot depends on how the performance turns out. I’m really hoping it delivers
I like the house customization thing, but we only saw a chair being moved. Hopefully we can build walls/structures.I know its crazy. Right when you think you've seen it all, they hit you with even more cool stuff. I noticed they touched very little on questing which bugged me. But, there looks to be a lot to do regardless.
That's the problem, does anyone even know lol??Can one of you dawgs tell me with finality what genre or subgenre this title is? I'm always mixing messages in the regard and it's no small differentiator for me.
My main concern despite liking everything I'm seeing is it'll be death-by-thousand-cuts combat similar to 2025's Where Winds Meet, which I didn't like. I prefer weighted melee to melee by momentum.
I liked Dragons Dogma 2 so I wouldn't mind that. My main issue right now is we still haven't seen console gameplay.Yeah, I don't know about this one. The graphics look amazing, but given their MMO roots and their reluctance to show anything relating to the story or questing, I think this is gonna be a bit of a dungeon crawler, with a heavy emphasis on combat, build variety and crafting, but little in the way of story. A bit like Dragon's Dogma.