revolutiongym
White Belt
- Joined
- Apr 4, 2008
- Messages
- 31
- Reaction score
- 0
$uperman
Countering in CM isn't really any different from punching out of anything else. The benefit is that having spent time working on really locking down your structure you get whole body punches rather than just arm punches.
Countering shots is more about timing than about specific counter techniques - it doesn't have to be complex. If you are able to stay in, deflect shots off your structure and keep moving then you are able to throw pretty much whatever you want when the opportunity arises.
The great thing with CM is that less is more. You refine what you are doing so that you are getting effect from everything you throw. Then you can just focus on how you play your game. I counter a lot, I use straight shots to do it and they're pretty similar to what I do when I'm moving forward. The when and where I throw is much more important than the what I throw.
I work alot on using my structure to keep me safe while making simple moves (ducks more often than anything else) to make people miss shots. When they miss I can really open up my countering game. Because my structure is solid, even if I get clipped, I am still able to deliver back shots that do their job. Then I'll bail out into space and make people have to come in and do it all again. :icon_twis
icyblue
Whereabouts are you based?
Countering in CM isn't really any different from punching out of anything else. The benefit is that having spent time working on really locking down your structure you get whole body punches rather than just arm punches.
Countering shots is more about timing than about specific counter techniques - it doesn't have to be complex. If you are able to stay in, deflect shots off your structure and keep moving then you are able to throw pretty much whatever you want when the opportunity arises.
The great thing with CM is that less is more. You refine what you are doing so that you are getting effect from everything you throw. Then you can just focus on how you play your game. I counter a lot, I use straight shots to do it and they're pretty similar to what I do when I'm moving forward. The when and where I throw is much more important than the what I throw.
I work alot on using my structure to keep me safe while making simple moves (ducks more often than anything else) to make people miss shots. When they miss I can really open up my countering game. Because my structure is solid, even if I get clipped, I am still able to deliver back shots that do their job. Then I'll bail out into space and make people have to come in and do it all again. :icon_twis
icyblue
Whereabouts are you based?