- Joined
- Apr 23, 2020
- Messages
- 3,940
- Reaction score
- 17,255
Let me start off by saying the game is excellent. For the first 10-15 hours it's really a lot of fun. Egypt is beautiful, the game plays great, I was loving it.
But it doesn't take too long for the grind to set in. The game becomes repetitive and forces you to do a bunch of meaningless side quests in order to level up high enough to continue the main quest.
The side quests are pretty much all the same. Find clues, escort someone or kill people. Did I mention the hundreds of camps to clear? Like how many goddamn camps are there? Lol
Last 8-10 hours of the game I really had to push through. Rushed it skipping all the cut scenes just to get to the end.
Why does Ubisoft games feel like a checklist? The game could be cut down to 15 hours if it wasn't for all the bloat. The fact that they have an online store where they sell XP says a lot. Like people are actually willing to pay real money on a full priced game to skip the annoying grind. Says a lot about their games.
I also feel like Far Cry and Assassin's Creed are very much alike. In terms of climbing towers, discovering new regions, clearing a million outposts.
Ubisoft really need to reinvent themselves. Put some love into their games. A game isn't supposed to feel like a job. You aren't supposed to get burnt out trying to get to the end.
People who can finish Odyssey or Valhala are insane. I hear they're twice as long.
But it doesn't take too long for the grind to set in. The game becomes repetitive and forces you to do a bunch of meaningless side quests in order to level up high enough to continue the main quest.
The side quests are pretty much all the same. Find clues, escort someone or kill people. Did I mention the hundreds of camps to clear? Like how many goddamn camps are there? Lol
Last 8-10 hours of the game I really had to push through. Rushed it skipping all the cut scenes just to get to the end.
Why does Ubisoft games feel like a checklist? The game could be cut down to 15 hours if it wasn't for all the bloat. The fact that they have an online store where they sell XP says a lot. Like people are actually willing to pay real money on a full priced game to skip the annoying grind. Says a lot about their games.
I also feel like Far Cry and Assassin's Creed are very much alike. In terms of climbing towers, discovering new regions, clearing a million outposts.
Ubisoft really need to reinvent themselves. Put some love into their games. A game isn't supposed to feel like a job. You aren't supposed to get burnt out trying to get to the end.
People who can finish Odyssey or Valhala are insane. I hear they're twice as long.
Last edited: