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Are we there Yet? Video Game Boxing

NHB7

Steel Belt
@Steel
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I don't play video games. The last system I owned was PlayStation 1 (well my wife bought me a Wii that I played like twice). But I figured a day would come where we can do virtual boxing. I mean you throw and do all the techniques exactly like real boxing, but in a virtual world against other opponents avatars. Now I played the Wii version, it was okay. But you didn't really need to use real boxing technique.

Anyway, because I don't play, I don't really follow gaming news. Are we anywhere near this dream yet? Because when the day comes, I'll buy that system and that game.
 
I don't know what they're doing in R&D, but nothing close to that on the consumer market as far as I know.

I would love to have that video game where Ewan McGregor fights Scarlett Johansson in the Island.
 
We can't even get a good boxing game with standard controls.
 
EA's Fight Night is fucking awesome.

Oh, and to answer your question: yes:

118124213881.jpg
 
Are you talking specifically mocap or VR boxing? Because the Fight Night games for PS3/Xbox360 were pretty sweet
 
If they ever do that we can have a Sherdogger tournament or Sherdoggers can settle their disputes through the game.
 
EA's Fight Night is fucking awesome.

Oh, and to answer your question: yes:

118124213881.jpg

Fight night is too arcadey. It isn't realistic at all.
 
Fight night is too arcadey. It isn't realistic at all.
I think it's the best combat mechanics system that's ever been implemented in a video game. What would you change/how would you improve it?
 
I think it's the best combat mechanics system that's ever been implemented in a video game. What would you change/how would you improve it?
For one thing body shots do no damage, completely invalidating that style of play. Also volume punching tires you out faster than the guy you're hitting, even if you have high accuracy.
 
For one thing body shots do no damage, completely invalidating that style of play. Also volume punching tires you out faster than the guy you're hitting, even if you have high accuracy.
I would assume they did that to penalize button-mashing and power-modifier-spamming, and encourage a more technical approach, but yeah, that's a valid complaint, as are the body shots.

But they got like 98% of the system right. The fact that it plays like a real-time boxing bout with bobbing/weaving, counterpunch opportunities, instant knockouts, etc. is very impressive, IMO.

I just wish they invested more heavily into legacy mode and made it more immersive.
 
Yeah I've played a pressure heavy style with an emphasis on body shots in every boxing game I've ever played since I was a kid. That style is basically garbage in fight night and you can easily gas yourself out throwing with accuracy to the body. I can't forgive them for invalidating an entire playstyle and see that as more then 2%. That's just me though.
 
Im a game developer and just happen to be trying to solve this very problem, realism in combat games.

This is probably the closest ive gotten so far:

 
Seems like with stuff like Kinect and the advent of Oculus Rift and other VR it's only a matter of time.

Like in the next console generation I bet.
 
For one thing body shots do no damage, completely invalidating that style of play. Also volume punching tires you out faster than the guy you're hitting, even if you have high accuracy.

I seem to remember getting quite a few body shot ko's in the series....but you nailed it on the head with the volume punching part....even trying to play somewhat smart you are usually gassed by round 2 or 3 lol
 
I seem to remember getting quite a few body shot ko's in the series....but you nailed it on the head with the volume punching part....even trying to play somewhat smart you are usually gassed by round 2 or 3 lol

Yeah I have something like 250 ish wins online in the third game using that style. Over half of my losses are from gassing delivering a one sided beating though.
 
There's an updated version of the Wii one on the WiiU that uses the motion plus wiimote for each hand.
Advance that a step and add head tracking and you'd have a nice setup.
 
Fight Night Champion was one of the best boxing games ever.

Too bad the Sony hack killed all the momentum the online community had going.
 
The only great boxes by game is mike Tyson punch out on snes.
 
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