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Animations

WouldNotBang

Lucille Belt
@Black
Joined
Dec 20, 2015
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I'm thinking of getting into making animations. I'm thinking of doing a show on Youtube called Sticks and Stoned. I'm a beginner. What do you guys think of this?
 
Awesome. What software do you use?

I have to do a minute of demoreel for a company I applied earlier before I get accepted for training.
 
You're about 20 years too late. Animations aren't really profitable anymore. The amount of time and energy you have to put in to get 3 minutes worth of content doesn't really work because YouTube values the length of time people spend watching videos. Why do that when you can vlog?
 
12036611_1654630611482058_4298820031405702993_n.jpg


I mostly work voice/VO in animation but i learned a lot about the different paths to working in animation from talking to crew all day about how they started
 
Awesome. What software do you use?

I have to do a minute of demoreel for a company I applied earlier before I get accepted for training.
Everything I used is free. I used Gimp for drawing backgrounds and stills. Used Pencil2D and pivot for animation. VSDC is the program I used to put the animations together and put audio on them.
 
Bro that was funny af. I'm fucking baked and laughed so hard when he beat the shit out of the clown. Make some more

Hell yeah man thanks. I have a few ideas about where to go with the next episode. Made my day.

You're about 20 years too late. Animations aren't really profitable anymore. The amount of time and energy you have to put in to get 3 minutes worth of content doesn't really work because YouTube values the length of time people spend watching videos. Why do that when you can vlog?

It's pretty fun to do. I had a lot of fun making that and I amused myself. It did take a lot of time. I work 40 to 60 hours a week in a metal shop so it took a month to make that. Ideas, figuring out how to execute the ideas, and drawing the ideas is time consuming. I'll continue to do it and see if it takes me anywhere.

12036611_1654630611482058_4298820031405702993_n.jpg


I mostly work voice/VO in animation but i learned a lot about the different paths to working in animation from talking to crew all day about how they started

Any tips or suggestions are welcome.
 
You're about 20 years too late. Animations aren't really profitable anymore. The amount of time and energy you have to put in to get 3 minutes worth of content doesn't really work because YouTube values the length of time people spend watching videos. Why do that when you can vlog?
Some times its not about that. I am a raw beginner to drawing just so I can get into animation. Why? Why put myself through the pain in the ass that is drawing training? Because I am a writer, and I have stories that I have outlined that would be far better told in an animated format then by words alone. Why you would suggest Vlogging, when it has nothing to do with animation or bringing a story to life.

Now animation has gotten some much needed ease of access improvements thanks to programs like Harmony and Mojo pro 12, which automatically tween for you. Not to mention that 3d animation is even more accusable to anyone with a decent gaming computer thanks to the next generation of Real time Rendering engines.
 
Everything I used is free. I used Gimp for drawing backgrounds and stills. Used Pencil2D and pivot for animation. VSDC is the program I used to put the animations together and put audio on them.


Have you looked at Synfig? I heard it is pretty fucking awesome for a freeware/open source. Have you tried it or reviewed it? I would be curious to see what features it is missing.
 
It's pretty fun to do. I had a lot of fun making that and I amused myself. It did take a lot of time. I work 40 to 60 hours a week in a metal shop so it took a month to make that. Ideas, figuring out how to execute the ideas, and drawing the ideas is time consuming. I'll continue to do it and see if it takes me anywhere.

Some times its not about that. I am a raw beginner to drawing just so I can get into animation. Why? Why put myself through the pain in the ass that is drawing training? Because I am a writer, and I have stories that I have outlined that would be far better told in an animated format then by words alone. Why you would suggest Vlogging, when it has nothing to do with animation or bringing a story to life.

Now animation has gotten some much needed ease of access improvements thanks to programs like Harmony and Mojo pro 12, which automatically tween for you. Not to mention that 3d animation is even more accusable to anyone with a decent gaming computer thanks to the next generation of Real time Rendering engines.

If you are doing this for fun, knock yourselves out. Just saying, if your goal is to make money there are better options.
 
I enjoyed the cartoon. I really liked the details you put in there like when he was moving the body and fell on his ass- that was perfect


One thing I would recommend is that you graduate from stick figures and at least make a square body or some filled in shape (the arms can remain lines if you want). That tiny difference makes a big difference in people's perception of what a decent starting cartoon should look like. Stick figures don't hold attention or feel like they're actually happening. Modern web cartoons at least have a solid shape for a body and it makes all the difference. People feel it more when it's not something they have drawn a trillion times themselves (and they don't consider themselves artists or animators)
 
Have you looked at Synfig? I heard it is pretty fucking awesome for a freeware/open source. Have you tried it or reviewed it? I would be curious to see what features it is missing.
I've never heard of it. I'm new to all this stuff. I googled it and it looks interesting. I'm gonna download it and try it out when I get the chance.
 
I enjoyed the cartoon. I really liked the details you put in there like when he was moving the body and fell on his ass- that was perfect


One thing I would recommend is that you graduate from stick figures and at least make a square body or some filled in shape (the arms can remain lines if you want). That tiny difference makes a big difference in people's perception of what a decent starting cartoon should look like. Stick figures don't hold attention or feel like they're actually happening. Modern web cartoons at least have a solid shape for a body and it makes all the difference. People feel it more when it's not something they have drawn a trillion times themselves (and they don't consider themselves artists or animators)

Thanks man, I'm glad it doesn't completely suck and people are finding it enjoyable. I want to do stuff other than the stick figures. I know you what you mean, people are more interested in shapes that aren't so common. I guess everyone has drawn a stick figure at one point. Thanks for the suggestions!
 
Good stuff. What program do youse?
I drew all the backgrounds in Gimp except for the real trees and certain little objects I stuck in there like Bald Bull. I used Pencil2D to animate most frames. I used Pivot for a lot of the walking and ordinary movement. Pivot is a stickman animator that has potential for more than sticks. I used VSDC video editor to combine the segments of scenes and apply sound. I'm completely new to this type of shit so that means all those programs are easy to use if I can understand them with zero knowledge.
 
If you are doing this for fun, knock yourselves out. Just saying, if your goal is to make money there are better options.
2d animation is still king of TV, and 3d animation is the future. And it is accessible to everyone with a decent graphics card.
 
man that threw me back to Newgrounds days

fuck that site was the absolute bomb in its heyday


does Macromedia Flash or MxFlash even exist anymore as a program?
 
2d animation is still king of TV, and 3d animation is the future. And it is accessible to everyone with a decent graphics card.

TS isn't talking a TV show, he's putting up videos on YouTube.

Look, I've been watching animations since the early days of newgrounds, stickdeath.com, romp.com, etc. It's not what it once was.
 
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