- Joined
- Apr 21, 2007
- Messages
- 24,284
- Reaction score
- 6,973
Sony exclusives tend to avoid going too hard on the microtransactions since they boost the brand and drive hardware sales. Not every single game relies on the practice, but the vast majority of them do and their incentive is profit at the cost of the game, they're breaking up what used to be a in a game in the beginning, so they can sell it later at an additional price. You can say you're satisfied with games without buying DLC, that's fine. But that isn't the problem, the games could be better and more complete. You can split hairs and argue that anything that works and is longer than an hour or two is complete, but that's arguing semantics.Yes and almost none of those games released with DLC or season passes are released as half of a game or 5/8ths of a game. They are full games that the delvopers later add on to it.
Horizon Zero Dawn. I played a full 30+ hours of it and got the the full main story, they later released DLC guess what I still got a full game and if I want to hop back in to that world I can purchase the DLC. It is no required in order to get the full experience. Same with Pillars of Eternity, Zelda BOTW, I could go on and on. The Witcher 3 had DLC but the full game was still released and it was a full game. There seems to be this knee jerk reaction to any DLC. DLC is not the problem it's companies that abuse it that are the problem.
Well the 3DS has been out for like 7 years now and even then just a quick google shows the emulator still needs some work as popular games still don't work on it. That to me is still an emulator that needs work done. When I think of fully functional emulators I think of the SNES ones and even the PSX emulator is great.
Fair enough about the emulators. I'm not a fan of using them for new stuff, but I think the Pokemon battle videos at higher resolution are really incredible.