- Joined
- Dec 19, 2015
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Back in the day, 17-20 years ago you had squarish characters, textures with 256 colours. Design was fast, physics were simple and game stood at the same price they are standing now $40-60
Today, you got almost realistic graphics and shitload of work put to make a character, object, yet a single map
People complain they want decent content, more than 10 hours of play and so on. Ok but are you willing to fork out $100 for a single game?
Today, you got almost realistic graphics and shitload of work put to make a character, object, yet a single map
People complain they want decent content, more than 10 hours of play and so on. Ok but are you willing to fork out $100 for a single game?