- Joined
- Dec 20, 2016
- Messages
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Liking what I'm seeing so far. Game isn't out till 2022. Definitely going for some humor. Graphics looks stellar but that's just a trailer. Look forward to seeing gameplay.
This game is set in the Arkham universe (according to developers, but I've seen some people pointed out that in Arkhamverse Deadshot wasn't Black). Gotham Knights is set in their own universe.I'm really confused. Why isn't Rocksteady the one developing Gotham Knights? I mean, that game is set in the "Arkham" universe they created, right? Instead, they're working on this?
This game is set in the Arkham universe (according to developers, but I've seen some people pointed out that in Arkhamverse Deadshot wasn't Black). Gotham Knights is set in their own universe.
I've read it on IGN. I've seen also somewhere (maybe even IGN people) pointed out few contradictions to Arkhamverse -- both Gordon and Wayne are dead, Barbara is not paralyzed.Are you sure of that last part? Is there a source? The overall look and feel of GK is very Arkham Knightish. The basic premise (Batman is "dead") also seems to connect to AK's ending.
Supes has always been my favorite superhero and seeing a bunch of jobbers take him down has me at odds. Cool trailer though.
I think so, but I have more faith in Rocksteady than Crystal Dinamics lol
Even though it was reported a while back they've finally officially announced the games been pushed back to Spring 2023
so like absolute shitCool. This gonna play similar to the Avengers game i wonder?
I wish they would have just taken a crack at a Superman game. Spiderman on PS4 took what the Arkham games did and did it all better. Now do what they did and make a better Superman game. Cowards.
I'm sure it was more the executive's that wanted the live service game.It appears this game was a massive flop, to the tune of $200 million.
Warner Bros. Says the Failure of Suicide Squad Kill the Justice League Contributed to a $200 Million Hit to Revenue - IGN
Suicide Squad: Kill the Justice League has disappointed Warner Bros. Discovery, owner of developer Rocksteady, to the tune of a $200 million hit to revenue.www.ign.com
Still trying to understand why Rocksteady thought we needed a Suicide Squad game.
It would've done fine if they put their efforts into making a real followup to the Arkham games, with a strong single player campaign. It's a live service bullshit game that they had no experience in making. If a game like that doesn't immediately catch on and stand out, it's DOA.It appears this game was a massive flop, to the tune of $200 million.
Warner Bros. Says the Failure of Suicide Squad Kill the Justice League Contributed to a $200 Million Hit to Revenue - IGN
Suicide Squad: Kill the Justice League has disappointed Warner Bros. Discovery, owner of developer Rocksteady, to the tune of a $200 million hit to revenue.www.ign.com
Still trying to understand why Rocksteady thought we needed a Suicide Squad game.