How is 'aggressiveness' defined?

aggressiveness
/əˈɡrɛsɪvnəs/

noun
noun: aggressiveness
  1. hostile or violent behaviour.
    "recent research has linked violent video games to increased aggressiveness in youths"
    • determination and forcefulness.
      "smaller, quicker players use their speed and aggressiveness to make up for lack of bulk"
 
Going forward, advancing, pressuring, forcing the action, putting opponents on the defensive, trying to score damage, advancing and passing rather than holding onto neutral positions, throwing more strikes, calling the opponent hurtful names, slapping your opponents’ family members with a fish, etc.

tenor.gif
 
Going for it and not being content to sit back against the cage hoping for one shot to change things.
 
Judges:

aggressiveness means putting your face into someone’s crotch and laying on top of someone without ever punching them.

If you’re getting beaten up but land a takedown in the last 10 seconds, then you win on aggression.
 
It's a loosely defined criteria that is open to interpretation by each individual judge, and fucks up a lot of decisions because it's commonly misconstrued.

It's my personal opinion that damage should replace aggression as a scoring criteria, and should have much more weight on the actual scoring of a fight.
 
Great question, appropriate answers but none of it matters

why?

the judges don’t award it, countless fights would have been scored differently if aggressiveness was awarded/pushing the action/pressure
 
Going forward, advancing, pressuring, forcing the action, putting opponents on the defensive, trying to score damage, advancing and passing rather than holding onto neutral positions, throwing more strikes, calling the opponent hurtful names, slapping your opponents’ family members with a fish, etc.

tenor.gif

Sort of like Conor vs Diaz in rd 1, 2, 3
 
People travel half the octogon to get out of their opponents rally all the time. They typically side shuffle & look at their opponent, but this is no different. Conor's just not playing the game of pretending.

Question: When Conor put Nate on his back 3 times in the first 2 rounds & Nate did the "cockroack on his back" technique. Which technique would you say was the more passive one? At least Conor went for the center of the Octogon & then proceeded to fire.
 
It's a loosely defined criteria that is open to interpretation by each individual judge, and fucks up a lot of decisions because it's commonly misconstrued.

It's my personal opinion that damage should replace aggression as a scoring criteria, and should have much more weight on the actual scoring of a fight.

Damage is, at best, difficult to judge. Fedor/GSP look like train wreck after several good shots.
 
Sort of like Conor vs Diaz in rd 1, 2, 3

Yes, but there’s no funny gifs from that.

People travel half the octogon to get out of their opponents rally all the time. They typically side shuffle & look at their opponent, but this is no different. Conor's just not playing the game of pretending.

Question: When Conor put Nate on his back 3 times in the first 2 rounds & Nate did the "cockroack on his back" technique. Which technique would you say was the more passive one? At least Conor went for the center of the Octogon & then proceeded to fire.

Haha not hating on Conor, but I do think it’s a funny moment. Interactions like that will make the judges score for the guy advancing i.e. being aggressive, even if no one is throwing strikes, so it’s a good example of “pure” aggression. Derrick Lewis won vs Ngannou based on aggression alone almost, since pretty much no one landed anything significant.

Anyway, “octagon control” or “aggression” are only used as criteria if the striking and grappling is 100% even, which almost never happens. This is why I’m ok with Moraes beating Aldo, even if Aldo was advancing. He got outstruck and outgrappled.
 
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Going forward, advancing, pressuring, forcing the action, putting opponents on the defensive, trying to score damage, advancing and passing rather than holding onto neutral positions, throwing more strikes, calling the opponent hurtful names, slapping your opponents’ family members with a fish, etc.

tenor.gif
THIS MAN RIGHT HER HAS GOT IT RIGHT
 
aggressiveness
/əˈɡrɛsɪvnəs/

noun
noun: aggressiveness
  1. hostile or violent behaviour.
    "recent research has linked violent video games to increased aggressiveness in youths"
    • determination and forcefulness.
      "smaller, quicker players use their speed and aggressiveness to make up for lack of bulk"
very droll
 
Going forward, advancing, pressuring, forcing the action, putting opponents on the defensive, trying to score damage, advancing and passing rather than holding onto neutral positions, throwing more strikes, calling the opponent hurtful names, slapping your opponents’ family members with a fish, etc.

tenor.gif
fish?
 
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