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Just fired it up tonight. It took me like an hour to make a new character lol. Looks pretty cool
And then you can make mercenaries....
Just fired it up tonight. It took me like an hour to make a new character lol. Looks pretty cool
Haven't noticed any bugs at all yet. Haven't played for long though*.So what are people's thoughts on the game? From the reviews it seems like it's in a bit of a rough state but can be patched up.
Also seems like the stats and percentages are ridiculously granular while offering little actual boosts.
I don’t think there was ever a pen paper version. Rogue Trader was the game that eventually became Warhammer 40k. You just took a little army and battled out a board without continuity. They did have two other rpg like games, Necromundo and Inquisitor. I don’t think they had any trading system thoughThe trading system in particular is confusing. But I don't think it's broken or anything - I'm sure it will make sense eventually. I think (I'm not sure) that it borrows some aspects from the pen-and-paper rpg the game is based off of. Particularly the Only War spin-off. So maybe fans of those games have an easier time understanding it.
I don’t think there was ever a pen paper version. Rogue Trader was the game that eventually became Warhammer 40k. You just took a little army and battled out a board without continuity. They did have two other rpg like games, Necromundo and Inquisitor. I don’t think they had any trading system though
Oh I never saw that before but that is around the time I stopped playing table top games. I did play inquisitor back in the day and it was pretty goodLol. You went a bit too far back. In the 21st century, Fantasy Flight Games had the rights to developing and expanding a roleplaying game (i.e not tabletop wargame) based on the 40k IP for a good long while. 2008 to Feb 2017, if I'm reading the Internet sources right.
They published a whole bunch of sourcebooks, including Rogue Trader (i.e not the original Games Workshop game with the same name) in 2009. I've never played them myself, but I used to browse the sourcebooks a lot back in the day. I know the rules system was fairly well-received, as was the lore FFG developed for the game. Seems a lot of it has more or less been adopted as official canon by GW since*. The Koronus Expanse, which is the setting for the 2023 crpg, is all FFG's creation, for example. So I think it's quite likely the game mechanics borrows from the FFG pen-and-paper as well. Plus the sheer scope of the rules system for the crpg indicates it wasn't developed from scratch by Owlcat.
*Don't ask me how the creative rights for that works. But if it is in line with GWs usual business practices, that means GW now probably owns every scrap of Warhammer-related IP ever developed by FFG. Plus the developer team's cars, houses and firstborn children.
Its a very typical Owl Cat game release, in a roughish state but fully playable and is getting quick patches fixing the big issues.So what are people's thoughts on the game? From the reviews it seems like it's in a bit of a rough state but can be patched up.
Also seems like the stats and percentages are ridiculously granular while offering little actual boosts.