I think that match was perfection. I mentioned a lack of selling earlier, but the double down 10 count mod kind of makes up for that and adds to the pacing. I can't get over that match. I would say maybe it lacked a real high spot but it's super rare for Joe to hit that springboard moonsault on the outside, usually hits a forearm tope, then he ate back to back tiger suplexes on the wooden floor. That ending was smooth as butter though, I've wanted to see that finish for awhile. Management of the Ring was announced a few days ago. Looks like it's the same as Final Fire Pro which was pretty deep but I never got a chance to play it myself. Only drawback is it will be DLC since it wasn't planned initially and was added later. If you grab the game right now, you'll still be getting it for less than retail even if you buy the DLC. I'm happy to support the developers on this one, they've been really close to the community during its time in early access. 14 promotions they said. That sounds pretty nice to me. Someone recently made an edit that has no real attacks and is filled with transitions that inevitably lead to a reversal. Works awesome in vanilla, and is only better with Carl's pacing mod.