I usually only see you in the vids forum, so it looked like a while, welcome back!
Agreed guys, getting a total Bioshock vibe, aesthetically. I've seen a few easter eggs, but my fav is the first, the 0451 code NPC's discuss. It's in a lot of games, especially every immersive sim. It was the studio code for Looking Glass Studios, the originators of immersive sim (I believe). Sadly, this is even less of an IM so far, but here's hoping. It's my fav genre.
I had mid expectations for this, at best, but I'm loving my first couple of hours. That opening sequence towards first combat is pretty incredible, not one loading screen either. I think they hid a loading time once you go into the clouds, but that's the way to do it if so. From Soft are masters of that.
The only things I found annoying so far (pc) is the dodge mechanic, saving, screen tearing and the terrible FOV. I found workarounds for all but saving.
I switched space bar to dodge, really helps timing dodges and attacks.
I'd really like a manual or quick save. There's so much loot to grab, that one sloppy death can lead to monotonous loot grabbing. If there's no manual save, I'd rather we respawn with the items we collected, like Bioshock did.
Vsync isn't working for me either, can't turn it on. Because it's gamepass (exe protected), I can't force it through Nvidia settings, though I see you can for AMD users. Turning off DLSS helps with screen tearing.
For FOV, flawless widescreen works...flawlessly.
This game is money!