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- Aug 22, 2007
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So here are the grounds:
Long range:
short range:
melee:
cutting edge:
protection:
explosive:
rules
only what you can carry on your person at the one time. (consider weight)
it has to exist past/present
cannot be a beat all/end all.... no nukes
Long range:
short range:
melee:
cutting edge:
protection:
explosive:
rules
only what you can carry on your person at the one time. (consider weight)
it has to exist past/present
cannot be a beat all/end all.... no nukes