TKD in MMA Techniques, Beating the Counter

Discussion in 'Standup Technique' started by SummerStriker, Jan 21, 2015.

  1. SummerStriker

    SummerStriker Black Belt

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    The most important technique in TKD is the snap round house kick. Most commonly in MMA, it is thrown to the head because it is hard to catch, easy to get high, and strong enough to cause a knock out while more powerful kicking techniques are available when going to the legs or arms.

    When you throw a rear leg round house kick at the head of an opponent actively defending, there are two common techniques they will use other than jumping straight backwards.

    The first is to cover the head in the same way you would cover against a hook punch. A hybrid TKD / MT kick with a little pivot into the opponent can still do some damage to the arm and push them off balance, but in general, many fighters are able to keep their composure when they perform the wing block. If they do, they will return with a flurry of punches usually.

    The second method is to snap the upper body back while keeping the feet in place. An opponent who manage to do this is probably going to lunge back in with a MT style kick to the leg or body. While the snap back exists in TKD and a TKD fighter could perform many other counters, usually the counter after performing a snap back is the traditional MMA leg or body kick.

    When you throw the round house kick to the head and it is defended by the wing block, you can dig in hard and push off, shoving them off balance a little and accelerating your return to stance. If you continue turning back, you can throw a right leg spinning hook kick (to follow your rear right leg round house kick).

    If the opponent snaps back, you can carry through your opponent and attempt to throw a left leg spinning hook kick or reverse side kick. To do so you have to manage to beat their snap back and counter kick.

    Does anyone have any insight into how these sorts of counters and counter for counters play out. Do you feel they are realistic for the skilled kicker or too difficult to apply because the conservative defenses to the initial round house kick are too good.

    Is this post too boring to follow?
     
  2. PivotPunch

    PivotPunch Red Belt

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    Just for the record there is another way other than blocking, leaning back or taking a step back even though it's risky but in MMA there are several guys who regularly duck under kicks. They duck away from the side where the kick is coming from/hide ebhind their shoulder just to be on the safe side and duck under it. Hunt does it the guy who just fought Uriah hall did it and I think oomsday howard does it also sometimes. Silva did it vs franklin. A bit risky but by using your shoudler to cover it's a bit less risky and some fighters make it work.

    Defending/countering the TKD side kick is no different than against the MT side kick. The simplest kicking coutner is too lean back and counter with a simple side kick on your own.

    I think i know what you mean by spinning hook kick but it sounds super risky because after missing you are the guy who has compromised his defence not the other guy who should either be far away so that your follow up kick misses or ready to counter it only works sometimes because if the other guy absolutely doesn't expect it and relaxes and lets his gaurd down for a minute.

    You see crazy counter kicks in high level TKD competitions but they are the best above the waist kickers in the world they are as specialized as you can get since comeptition is basically only kicks (in the WTF) also after you score a point the fighters get separated and you have safety gear the rules and safety equippement mean that you can take more risks because you won't get punished as badly as in MMA or kickboxing.

    But yes it can work you see these kidn of counters in high level TKD competitions but they are super risky even if you are a great kicker.
    WTF TKD is basically like poker it's being fought in ambushes and both guys basically think of their attack before they attack both play their card and usually the faster and smarter guy comes up on top and scores a point it's not high risk but at the same time ebcause of that seemingly lack of real danger you also see really crazy ko's despite the big headgear when one guy gambles badly
     

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