This is going to be somewhat of a rant, but bear with me; hopefully I'll have a valid point or two. I've been giving some thought to the issue of ambidexterity in grappling. Almost everyone favors passing to a certain side, playing half guard on a certain side - hell, Marcelo Garcia says he only chokes people with his right arm. Obviously, one has less of a choice in this regard with certain techniques than with others, being that, say, choice of defense is often dictated by the opponent, but at least with offensive techniques, one is quite free to choose different games for different sides. Lately I've also come to realize, prompted by advice from one of my instructors during privates, that my BJJ is often too tentative, especially when playing guard. This seems to be largely due to the fact that I'm too conscious of all the options I have, while forgetting to actually impose my game - waiting, instead, to see which option is the most readily available. For this reason I'm now making a much more conscious effort to 1) simplify my game, limiting myself to 2-3 attacks from each position, and 2) make my attacks more automated and thereby more aggressive. Being a former RBSD nerd (I started out in Krav Maga), I find myself reminded of Hick's Law (Hick's law - Wikipedia, the free encyclopedia), which in a nutshell states that the reaction time increases with the number of prescribed responses available. Guess I forgot about Hick. Applying all of this in practice, I've come to realize a few things about the way I play guard, and half guard variants in particular: - Since most people pass to the left, I obviously spend more time in half guard trapping my opponent's right leg. - When ending up with half guard on my 'bad' side, I often find myself working back to butterfly guard or the omoplata game rather than playing a proper half guard. (The exception here is the Glover-style deep half, which I tend to escape to from many positions, but try not to use too much offensively these days.) - When my opponent stands in my guard or sits in combat base, I'm more inclined to play a De La Riva type guard if his right leg is forward, but a one-legged X-guard if his left leg is forward. If one reverse-engineers the one-legged X-guard by way of half butterfly guard, it is essentially derived from a half guard on the opposite leg. In other words, I'm almost always playing half guard on my opponent's right leg. Now, what I find is that this approach, which I've never cultivated consciously (but might from now on), can actually aid me in limiting my number of prescribed responses, or attacks, from each position. Whereas with an ambidextrous half guard game, I'd have maybe 6 main options from my default position (maybe 3 of which being offense from half guard, with the other 3 leading back to full guard of some sort), a side-specific game allows me to assign one half to each side, keeping my game plan simple without neglecting effective techniques in my arsenal. To those of you who actually bothered with reading all this shit: What say ye?