- Joined
- Jul 22, 2004
- Messages
- 3,977
- Reaction score
- 674
Been on and off for years as time allows, this is the current state of my game Face Puncher 2:
Cool.
The clinching looks really good, how do you control it?
You sure about that asteroid space stuff or is it just a placeholder? Seems you put a lot of work into collision, physics etc. but that setting makes it look kinda cheap IMO.
This is great, the sounds effects are hilarious.
Lots of potential with this I think, the physics work really well for some of the close range fighting, reminds me a little of Gang Beasts in a good way.
Cool.
The clinching looks really good, how do you control it?
You sure about that asteroid space stuff or is it just a placeholder? Seems you put a lot of work into collision, physics etc. but that setting makes it look kinda cheap IMO.
Been on and off for years as time allows, this is the current state of my game Face Puncher 2:
Is Face Puncher by Big Smoke Games on the Google Play Store your game?
That's pretty awesome. I love the physics based gameplay, and it's very fluid. Only suggestion/want would be for quicker movement.
Maybe add a "harder" mode with faster movements, then.Aesthetically the movement seems slow, but with the amount of subtlety in the controls and gameplay it feels faster when playing.
I love the amount of "come at me bro" involved.