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- Aug 4, 2006
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I thought it would be fun to talk about fight mechanics that are used in rasslin' that have been adopted over decades of trying to get the audience into the entertainment. I'll give a couple of examples and I'm hoping to get a laugh out of some of ya'll's contributions.
If you're thrown by your opponent, you must continue your trajectory until you hit something. The material is usually very hard and inflexible.
If you're picked up by your opponent by the arm and head/hair, you must get up.
You cannot keep your championship belt indefinitely by using the champion's advantage and just jumping out of the ring and getting counted out.
Holding wrestling attire on your opponent makes it infinitely harder for them to get out of your move.
You get the gist. Let's hear it! BTW, I'm a huge wrestling fan and am not disparaging the art.
If you're thrown by your opponent, you must continue your trajectory until you hit something. The material is usually very hard and inflexible.
If you're picked up by your opponent by the arm and head/hair, you must get up.
You cannot keep your championship belt indefinitely by using the champion's advantage and just jumping out of the ring and getting counted out.
Holding wrestling attire on your opponent makes it infinitely harder for them to get out of your move.
You get the gist. Let's hear it! BTW, I'm a huge wrestling fan and am not disparaging the art.