Overwatch Official Discussion Thread.

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Towelie by TKO

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So, somehow I ended up in the rather exclusive closed beta. I came here to talk a bit about it and noticed there was no Overwatch thread, so here's one.

For those who haven't been paying attention to it, here are the straight basics: Overwatch is a class based, objective-oriented FPS, similar to Team Fortress 2. There are 21 classes or "heroes", and each hero has a primary weapon of some sort plus 2-4 special abilities, including an "Ultimate" ability. Rather than being on a cooldown timer, Ultimate abilities are "charged" by doing damage or playing your role, whether it be healing, tanking or providing buffs.

First I have to remark that the way the game looks when watching someone else play it on Twitch/Youtube is quite different from how the game actually feels when you play it.

Here are my impressions so far:

-It does not play like a "First Person MOBA", it is indeed a shooter. There are a few elements that make the game feel more like Smite than Team Fortress 2 at times, but the MOBA elements do not overwhelm the gameplay.

-The Ultimates, even the more powerful ones, ARE NOT "I WIN" BUTTONS. I've seen a ton of wasted, ineffective and/or quickly countered Ults. A few of the more powerful Ults seem OP at first, but there are ways to counter or avoid the majority of them, if not all of them. They all have voice cues, so you know when one is coming.

-The gun play is smooth, intuitive and fun. I never had one of those Counter Strike moments where I got the drop on someone but still lost the gun fight because I was unfamiliar with the weapon's recoil pattern. No hitbox issues or anything like that either. I can already tell Soldier 76 is going to be a very popular hero among CoD players.

-The meta game is all about knowing which hero to use in which situation, as you can switch heroes at any time, as many times as you like. This is not a game where mastering one single hero is your best route. Reaper is my favorite hero so far, but you can be the best Reaper player in the world and there will still be some situations where Reaper is almost useless. Now, there are certain heroes that will always see play in certain situations. If you're on an attack/defend map, and you're on defense, your team WILL have a Bastion. He's just too useful to not have as a defender. If you're doing payload escort, your team WILL have a Reinhardt. He's perfect for it. But aside from those few must-have heroes for certain objectives, everyone on your team should be CONSTANTLY swapping heroes to counter the other team's composition and achieve the objective. This is where the gameplay really differentiates itself from Team Fortress 2.

-Maps are good. Very pretty and full of Blizzard franchise easter eggs. There's at least one way around every chokepoint and plenty of places to get creative with movement based abilities like Widowmaker's grappling hook, Reaper's teleport ability, Hanzo's ability to climb, etc.

-Play of the Game is shown after every match, but it could use some tweaking, as it sometimes shows rather mediocre plays when much better plays had been made.

-The sound design. Dear Jebus, the sound design. It is absolutely MAGNIFICENT. The music, the voices, the sound effects, footsteps, EVERYTHING sounds amazing.

-Matchmaking is smooth, with a skirmish mode to play around with heroes before the game starts. Voice communication is built in.

-Progression is cosmetic only. Playing gives you experience, and every time you level up you get a loot crate. Loot crates do not need keys or anything, you can open them right away while you're waiting for your next match to start. They can contain hero skins, spray tags, player icons, hero emotes, voice commands, and the like. You can sell unwanted cosmetic items for credits, then use credits to buy the stuff you really want.

-At the end of the match they will display a few cards showing the most valuable players of the game, including those of the losing team, and players can vote to who they think performed the best. If you get 5 votes, it says "Epic!" but I haven't noticed it give any kind of palpable rewards. There is also an extremely comprehensive list of stats and a "Rate Match" as well as "Rate Players" option.

Now, what really impressed me about Overwatch is the depth of play. We all know the mantra "Easy to learn, difficult master", but Overwatch really epitomizes this philosophy. The majority of heroes are simple to learn and play proficiently, but the skill cap seems incredibly high. Both the skill cap of how good players are with individual heroes and the skill cap of how good players are with knowing what hero to use to counter the enemy team. ActiBlizzard recently purchased MLG and has been in talks with ESPN to do more serious eSports. I really think Overwatch will be their eSports flagship. The depth of play is really impressive and I can see competitive play being fun, challenging, and interesting to spectate.

A lot of people hate ActiBlizzard nowadays and may be rooting for Overwatch to fail... but trust me... it won't fail. It's just too good.

If you have any questions about the game feel free to ask me here.
 
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So Overwatch will be launched on May 24th. There will be an open beta May 5th - 9th, with pre-orderers getting early access on May 3rd with the option of bringing in a friend as well. The open beta will not just be on PC, it will also be on XBONE and PS4.

I've been in the beta for 4 weeks now and I love the game.

 
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Okay, so the pre-launch thread got derailed by the undying slugfest over Blizzard, so I closed it, but you can review that thread and its posts here:
http://forums.sherdog.com/threads/blizzards-upcoming-fps-overwatch.3172323/

Wiki has this to say if you missed it in the posts above:
Wikipedia said:
On March 6th, 2016, IGN's website erroneously displayed an advert for Overwatch that suggested an early-access open beta period would be available from May 3, 2016 for those that pre-ordered with an official release date set for May 24, 2016. The advert was removed shortly after the mistake was noticed. The next day, Blizzard confirmed the release date.

So round #2. Let's try to focus discussion on the game itself rather than the politics of the game industry or fanboyism. We're about to be hit with the open beta and launch, so I'd say it's time to gear up for a proper discussion thread rather than a pre-launch speculation thread.
 
I pre-ordered it on Amazon when they had that Prime special with 20% off pre-orders. I usually do not pre-order anything not made by Nintendo, but this has had an extensive beta and lots of impressions, so i feel it's pretty safe.

I'm looking forward to it as the abilities and team play combine with a Timesplitters like aesthetic and playfulness.
 
It is blizzard so I am sure it will be a solid well polished game out of the box (so to speak) but like most games will likely have it's ups and downs. I am a oldschool FPS player and not much impresses me and little from this game looked good enough to pay for.
That said if a few of my friends get into it and play I will pick it up.
 
Fucking Blizz... I spend a ton of money on Blizz games, have been in multiple WoW Betas AND THEY WONT PUT ME IN THE OVERWATCH BETA! So frustrating.

Will pre-order in the next couple of weeks, but damn, I just wanna play the game to get a feel for it before dropping cashola on it.
 
Blizz is going to be telling Overwatch's story through a series of animated shorts, the first of which was uploaded a couple days ago:



Now, I've been kinda fanboying about this game, so I thought I should talk about some criticisms of the game.

The main criticisms among those who have actually played it are:

-The matchmaking.
-Lack of a solo queue.
-The team based nature of the game making it hard for a single player to carry a game.

The first criticism is completely valid. It might just be because the player pool is rather limited, but the matchmaking is all over the place. I have no idea how they calculate MMR right now, but it's very common to join a game with 6 level 50+ players vs 6 level 10-30 players. Now, player level doesn't indicate skill, some players are just naturally really good at FPS games and can get the hang of the game very quickly, but low level players typically only know how to play 2-3 heroes, and when those heroes are ineffective, they refuse to switch to a more appropriate hero.

Next, lack of a solo queue can be frustrating because a total pub team vs a pre-made is pretty much a guaranteed win for the pre-made. Teams that time their ults with each other and switch heroes to compliment their team's composition will always beat unorganized pubs. That's nothing unique to Overwatch, but teamwork is a huge component of the game and it's very easy to tell when your opposing team is well-coordinated and if your team is not coordinating, matches seem totally futile.

The last criticism is one I actually strongly disagree with. One player CAN carry a team, but not in the way a MOBA or Counter-Strike player would be accustomed to. It seems impossible to carry a team if you refuse to switch heroes mid-game. Like I said in the OP, Reaper is my favorite character and I have become an absolute beast Reaper player. My elimination to death ratio is about 4:1. That being said, I cannot carry a team as Reaper the entire match. I either eventually get countered by an enemy switching to McCree, or the part of the map we're on just isn't conducive to Reaper's sneaky playstyle. If you want to really carry a team, you should always take into account the area of the map you're fighting in, what your team's comp is, what your enemy's team comp is, then switch heroes accordingly. A really good Overwatch player should be willing to swap heroes 2-4 times per game.
 
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I'm so looking forward to this and battleborn
 
Second animated short.



They also recently added a highlight viewer so you can re-watch your Plays of the Game.

Here's a few of mine:




 
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I was in the beta awhile back and the game is super fun. Already pre ordered.
 
Game looks pretty good.
G25KMVA.jpg

Dat ass tho.
 
Second animated short.



They also recently added a highlight viewer so you can re-watch your Plays of the Game.

Here's a few of mine:





The gameplay really sold me on this game. The trailers are a bit cinematic and hard to analyze. But the pace and intensity of the gameplay from this makes it seem really addicting.
 
Been watching a lot of streams. Really wish I could get a beta key. Going to get it for pc and Xbox. Going to be interesting to see which characters play better on console vs pc
 
I played in the open beta a few months back. It was really fun. The one thing I hated was that people could just switch characters at any point and some characters seemed worthless at certain stages of the map. But aside from that it was a really fun experience. I will probably pre order soon, just trying to find the cheapest place to buy it.
 
The one thing I hated was that people could just switch characters at any point and some characters seemed worthless at certain stages of the map.

That's the intended design of the game. Changing characters to suit the situation at hand is the core meta game of Overwatch. There are very few maps where one character is going to be equally effective throughout the whole map. There are exceptions, though. One of the newer maps they added, Ilios, is very close-quarters throughout every stage, so close quarters characters like Reaper, McCree and Mei thrive. Aside from that, the only time one should play the same character throughout the entire match is if one is dominating. Once you play enough you'll get a feel for what characters are good at which parts of each map, as well as which characters counter which.

They added a "weekly brawl" mode where there are special rules each week. One brawl was called "Moba-Watch" where nobody could switch heroes during the match. It was terrible. Almost every match was a complete steamroll because players couldn't counter the opposing team's composition. I won every single Moba-Watch match I played. Why? I always played Reaper, and none of my enemies picked McCree of Pharah, which are Reaper's best counters.
 
IN THE CLOSED BETA, BITCHES!!!!

And the servers are down. YEEEAAAAHHHHHH BOYEEEEEEEEE!!!!
 
They still didnt invite me. Assholes :(
 
Looks pretty interesting. Like the change characters on the fly aspect and unique art design
 
I ordered it from grey market but I don't get key until release date. Saved $20 bucks.
 
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