And I would argue TDD would factor in less if Wonderboys uncanny mobility which has caused problems for the majority of his opponents is being neutralized by the fact that hes facing a taller opponent with a reach advantage that can continously and persistently grapple with him against the cage. I would cite the actual evidence within the fight, particularly in the first 2 rounds, in which Hollands sub-par ability to secure takedowns was almost irrelevant as he was able to put Wonderboy on the ground and gain top control with his striking pressure. Whether he could establish sustained top control remained to be seen as he foolishly allowed Wonderboy back to his feet, thus allowing Wonderboy to impose his kicking attacks which eventually broke Hollands hand, ribs and his will to continue fighting
As I mentioned earlier, perhaps in another thread, the risk of gassing from executing a gameplan of grappling and takedowns to neutralize Wonderboys kicks and mobility, giving Holland a chance to win the earlier rounds before gassing while possibly inflicting damage via strikes and/or submission attempts, would have been an infinitely smarter option than allowing his ego (bread and butter) to have him standing there like a punching bag late in the 3rd and over the entire 4th round, while taking a vicious beating that potentially wore out his ability to absorb strikes moving forward in his career