Final Fantasy Disease

Hyperglide

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So I saw this trending. Apparently the director of FFXV had this to say about Square-Enix staunch stance to change.

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Some real talk from the FFXV director here.

So what's the FF disease? “It refers to people within the company who can’t imagine anything other than their own view of Final Fantasy. Since the root is a strong self-affirmation, one’s own view of Final Fantasy takes more priority than the team’s success. If that view of Final Fantasy isn’t fulfilled, then they’re convinced that it’s bad for Final Fantasy."

When nostalgia becomes a bad thing- you don't want to change the status quo so much that you think it's the best and nothing can surpass it- but in reality change was the only thing keeping FF alive- imagine if we'd have 15 FF's similar to FF1. I'm sure it wouldn't even make it to FF7.

http://kotaku.com/final-fantasy-dis..._source=Kotaku_Facebook&utm_medium=Socialflow

Can't say I disagree with him. Most board room suits philosophy when millions and billions of dollars is on the line on a big intellectual property is to say "if it ain't broke don't fix it" and a lot of Squares recent risks have bombed like FFXIII.

Controversial thing to say but again change is a good thing. People getting rustled in the FFXV thread cause of the new combat have to understand that sometimes change is good.
 
Sometimes change is good.. unless the changes suck and the original way of doing it was better.

Can't speak for the new game but I'd rather play something more similar to FFI through X than FFXII through XV.
 
I'm all for changing things up so not every game is the same but Final Fantasy stopped appealing to me when it turned away from turn based combat. It was the main thing I liked about the franchise. Remaking FFVII without it seems off.

With all that said, FFXV looks pretty damn cool.
 
It's ironic considering the changes to the FF7 remake.
 
Sometimes change is good.. unless the changes suck and the original way of doing it was better.

Can't speak for the new game but I'd rather play something more similar to FFI through X than FFXII through XV.

Yea I was going to say, the old way was way better. Ff13 was one of the worst games I've ever played. And I enjoyed the combat system. But over all it was shit. Give me a rich world to discover and interact with. Give me great characters, storylines. Not just straight hallways lol.
 
I really miss turn based JRPGS.

At some point everyone decided I did not want to control all of my characters, and it has just never been the same.
 
yeah i wish they went back to the oldschool turn-based system. We also should be able to actually stand on and explore the world map and fly our airship directly - that's one of the things that irked me about FFX althought I thought it had the best battle system and leveling system (sphere grid) of the series.
 
I'll just keep replaying FF6 or FFT.
 
I'm all for changing things up so not every game is the same but Final Fantasy stopped appealing to me when it turned away from turn based combat. It was the main thing I liked about the franchise. Remaking FFVII without it seems off.

With all that said, FFXV looks pretty damn cool.

Yea change can be good but sometimes it's shitty if not done right. I haven't liked FF since number 7 but I never played 8 and 9. Ten was to linear for me and I didn't like it.
 
As much as I hated FFXIII I liked the battle system a lot.

FFXV really feels a lot like KH to me in the very limited time I spent with the most recent demo.
 
yeah i wish they went back to the oldschool turn-based system. We also should be able to actually stand on and explore the world map and fly our airship directly - that's one of the things that irked me about FFX althought I thought it had the best battle system and leveling system (sphere grid) of the series.

I don't mind turn based but it needs to do more then just be a standard turn based IMO. Legend of Heroes did something like that but find ways to add some new features to the system. At the end of the day I do prefer the way Tales of handles fighting in JRPGs. Vesperia had an amazing combat system. Zesteria wasn't quite as good but I do appreciate them trying something new.
 
As much as I hated FFXIII I liked the battle system a lot.

FFXV really feels a lot like KH to me in the very limited time I spent with the most recent demo.

Just downloaded the demo, looking forward to playing it later at home after work. From what I read about the demo, it's mainly just a way to introduce players to the gameplay mechanics. The actual game is much different. IIRC the demo is like the main character's dream or something.
 
I still hope it will be turn based...like the new version play is a huge joke. If not, I can stick to my old PC version.

They already confirmed the FFVII remake is the modern action based combat. It's disappointing but I bought the original FFVII on my PS4 so I have no problems just playing that instead.
 
I'm all for changing things up so not every game is the same but Final Fantasy stopped appealing to me when it turned away from turn based combat. It was the main thing I liked about the franchise. Remaking FFVII without it seems off.

With all that said, FFXV looks pretty damn cool.
I didn't know they were changing the core combat of 7 that is dumb. It's a remake, people want to replay it without it looking like ass. They should only be tweaking the gameplay not changing it
 
I didn't know they were changing the core combat of 7 that is dumb. It's a remake, people want to replay it without it looking like ass. They should only be tweaking the gameplay not changing it

I agree, but it appears SE is done making FF games with turn based combat.

I would strongly recommend Bravely Default and Bravely Second if you're looking for amazing turn based JRPGS.
 
FF4, 5, 6, and 7 were the shit. Everything after was just shit.
 
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