- Joined
- Mar 19, 2016
- Messages
- 11,534
- Reaction score
- 11
It was a breeze for me. Stealth builds are OP
Hahahah. I hear you.Maybe one day. Just picked up NiOh and this other RPG called Toukiden Kiwami and with a relatively newborn and studying for certs I may be able to get to it sometime in 2020.
The Fallout games started as top down turned based games....and ultimately failed. All games chance and the Fallout series is not different. After playing Fallout 3 and seeing the trailers for 4 if you went into the game expecting a hardcore RPG, that is on you.
The Fallout games started as top down turned based games....and ultimately failed. All games chance and the Fallout series is not different. After playing Fallout 3 and seeing the trailers for 4 if you went into the game expecting a hardcore RPG, that is on you.
Cults, like the Children of Atom? Ghost Towns like Quincy?
Choice is part of an RPG, don't like a mission don't do it. If you are complaining about the game not being an RPG but playing through to complete as many missions as possible you are not role playing.
You only rise to the top of one faction in the game, the minutemen. You do have a point about being the general and still having to do the leg work, but the other faction you don't get to lead.
The early Fallout games did not fail. They were critically successful, and benchmarks for the genre and computer gaming as a whole.
Yeah, factions unlike the Children of Atom, who are another shoot you on sight group in that game.
Having shitty quests that people won't do is not the choice people like in rpgs. We like choice within the quests themselves. "You don't have to play the shitty fetch quests" Is not a favorable attribute for the game.
Your last point reinforces mine. The game was so lazily made, even when you're the leader, nothing happens, as your guy is still treated like a grunt by having to do the petty minutemen work, and is still addressed normally.
The early Fallout games did not fail. They were critically successful, and benchmarks for the genre and computer gaming as a whole.
Yeah, factions unlike the Children of Atom, who are another shoot you on sight group in that game.
Having shitty quests that people won't do is not the choice people like in rpgs. We like choice within the quests themselves. "You don't have to play the shitty fetch quests" Is not a favorable attribute for the game.
Your last point reinforces mine. The game was so lazily made, even when you're the leader, nothing happens, as your guy is still treated like a grunt by having to do the petty minutemen work, and is still addressed normally.
Yet those sales could not save Interplay. As for them being benchmarks, Fallout 3 sold more copies then Fallout and Fallout 2 combined.
What do you want, a settlement that does not shoot you, but calls you names?
Yet those sales could not save Interplay. As for them being benchmarks, Fallout 3 sold more copies then Fallout and Fallout 2 combined.
Well, unless you are in the Glowing Sea, or in Far Harbor....were you can join them.
Not doing a quest is a choice, regardless if you like it or not. You don't get penalized for not doing those quests, and you get plenty of choices in the main quests.
You get addressed as "General", and no one orders you to do anything. You can choose to help the settlements or not. Of course you also get to call in artillery strikes and Minutemen backup.
That's not how you spell dark soulsFallout 4 is the most brutal unforgiving game ever made. Im just walking through the forest with my dog and out of nowhere i get attacked by 3 Boatflies. Between myself and my trusty dog we killed all 3 then out of nowhere 3 ghouls (aka zombies) ran out of nowhere and my dog was able to kill 2 of them while i was running like a bitch and then ....well......i stood on top of a car......puppy didnt make it.
When people talk about choice, nobody is talking about the ability to not do sidequests. We're talking about choice within the structure of the quests themselves. An aspect of previous Fallout games that has been largely neutered and made uninteresting by the removal of good writing and skill based checks
Being able to join two shitty factions, for no reward or meaningful conclusion of any kind is not the problem. It's a symptom of Bethesda's resting on their laurels for years at this point.
This is how much they cared: They gave you a minigun and a suit of power armor within the first 30 minutes. Any pretense of them using their whole ass in development died with that deathclaw.
helloFallout 3 is the goat from the Fallout series. Don't @ me
Fallout 4 has some of the best questing out of any Bethesda game, and the only better questline I can think of is Dark Brotherhood from Oblivion.
Fallout 4's writing is fucking *incredible*, and Cogsworth alone is worth high marks. I'm rebeating it as we speak, just put 20 hours into over the weekend. I'm taking my time, letting everyone talk and finish, etc. The writing is so Goddamn good, and after spending 70+ hours in Skyrim over the last month? It's such a refreshing switch up. The voice actors are amazing, the conversations are deep, etc. The story is fantastic, and really draws you in. But most importantly? The Elder Scrolls / Fallout games are *never* about a single story / pathway, they are about a sandbox that allows you to experiment, and play your own way, while making up your own story.
Oh wow.... This just got awkward. I think our friend just got exposed as a liar who didn't play Fallout 4, or if he did, he blazed through it, set it down and never gave it another look.
...Two shitty factions? Oh goodness.
Did you not even play the game?
I fucking knew it. God, you people are so predictable it's hilarious. You are repeating (and kind of what I insinuated above) videos on youtube that talk shit about Fallout 4, and you have *no* idea what you're talking about.
You can get the Power Armor in Fallout 3 very early as well. How could you not know this?
You can rush to Lost Hills in Fallout and grab Power Armor. How did you not know this?
You can rush to the Military Base in Fallout 2 and grab the Power Armor. How did you not know this?
Secondly? The Power Armor has a build to it. Who gives a fuck if you get it 30 mins in the game, if you are playing a stealth / melee build, or sniper build? <45>
I mean, come'on man.
I guess 90 hours isn't enough to judge a Fallout game now
The story was obvious as fuck, and had gaping holes.
The rpg elements were stripped to being nearly non existent.
The entire system of skill checks in dialogue was torn away
98% of the settlements are either jackasses sitting doing nothing, or jackasses that are immediately hostile
The world lacks much of the random shit that gave the world personality. Yes, there is a good deal, but nowhere near the level of weird, haunting, funny shit in NV, FO3 or other Bethesda titles
It was riddled with bugs for way too long.
But it's cute, how you don't seem to know the difference between a game allowing you to find a powerful piece of armor early, and the game literally handing you that armor and a minigun to rail down one of the most fearsome enemies in the series 30 minutes in
Sure.
So was Fallout 1-3, and every Elder Scrolls game? Super obvious, very on the nose, and often *very* short main stories that give way to a bigger / more diverse world of quests after (or before).
Absolutely not true.
Wrong. It was only fully implemented in *one* Fallout game, that being Fallout: New Vegas. That said? It's not completely removed from Fallout 4, it's just a charisma factor now, whereas your experience in explosives don't pertain as it did in New Vegas.
Are you still quoting shitty YouTube videos at me?
Compared to... What?
I honestly don't even know why I'm bothering doing this. This is such a waste of time, you have no idea what you're talking about, come off as jaded as fuck, etc.
Completely disagree.
Welcome to a Bethesda product Sherlock.
Man, you can lead a horse to water...
You already failed at this, and you want to do it again?
You can get Power Armor + Minigun / Nuke / Missle Launcher in any Fallout game in under an hour. You are so stupid it hurts.
Keep on doing you man, it's a shitty look, but I don't want to change your style.
Did you have a boxingscene account of the same name Sonny? (sometime in the last 15 years)I rarely ever used the power armour. I liked to collect them and line them up at my house though.
Dark Souls, Nioh, Demon Souls, Bloodborne are much much more unforgiving.Fallout 4 is the most brutal unforgiving game ever made. Im just walking through the forest with my dog and out of nowhere i get attacked by 3 Boatflies. Between myself and my trusty dog we killed all 3 then out of nowhere 3 ghouls (aka zombies) ran out of nowhere and my dog was able to kill 2 of them while i was running like a bitch and then ....well......i stood on top of a car......puppy didnt make it.