XCOM 2 discussion ***Now on Consoles*** | Page 5

Discussion in 'Video Game Forum' started by Bob Gray, Jun 1, 2015.

  1. method115 Steel Belt

    method115
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    Questions for those playing Xcom2 hows the story? I've heard mixed things online. From what I played of Xcom 1 there pretty much was no real story other than aliens are invading, your the team setup to help.
     
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  2. warriorscomeout Silver Belt

    warriorscomeout
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    It's got a fine story but it's not Witcher 3. There's a strategic level timer tied into your missions. Plus the dlc adds some specific missions and characters. The Chosen aliens all have personality. Mostly though it's you building a story with characters in your roster - you get used to them and care for them. They upgrade, customize and die.
     
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  3. warriorscomeout Silver Belt

    warriorscomeout
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    Actually that would be fucking hard in real life. Rifles are heavy, large and unwieldy. That's why sniper rifles, rifles, carbines, sh machine guns, shotguns and pistols exist. A sniper rifle is good for say 200 yards and out. A pistol is good for one tile away.
     
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  4. Strychnine Gold Belt

    Strychnine
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    Yup, it IS brutal. You just have to gangplow the chosen though.
     
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  5. warriorscomeout Silver Belt

    warriorscomeout
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    Rulers are worse IMO. Take an action every action you take is unacceptable for me.
     
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  6. Blayt7hh Gold Belt

    Blayt7hh
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    And actually to caveat off that, in the game they do give you negative modifiers for being to close to your target with the sniper rifle

    After uninstalling all my mods and only adding the essentials, I finally got WoTC up and running last night. So far it's been pretty awesome, the new classes are pretty sweet
     
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