- Joined
- Aug 14, 2009
- Messages
- 11,203
- Reaction score
- 56
They upped the difficulty because they couldn't make games with 50 to 100 hours of content like now.
Growing up in the NES era I do find a lot of stuff too easy these days.
Over all, most games these days don't offer 50 to 100 hours of content. I excluded RPGs and multiplayer games for obvious reasons: AAA single player campaigns in 2the modern era are 10-20 hours long typically. NES/SNES games that had 50+ hour campaigns, by virtue of being "offline," due to the era, were strictly RPGs or multiplayer games like Mario Kart. You understand why I would have that as a qualifier, no? Because I'm comparing single player campaigns............I don't get the point in excluding genres known for long playtime, if were talking about games with a lot of hours of gameplay. I also personally wouldn't classify open world games like gta or the batman games as rpgs. Is XCOM an rpg? I wouldn't say so. How about sim city, civilization, heroes of might and magic? Real and turn based strategy games aren't necessarily rpgs.
Roguelikes are similar to old school games difficulty wise, but typically you unlock new characters and scenarios as you go so it's not just the same gameplay over and over.
The second part of your post seems to show you missed the original point I was making. Old school games were hard precisely because they didn't have the tools to put in enough content for long playthroughs.
Anyway your point that most games dont have lengthy gameplay because it's limited to certain genres (and not just rpgs unless you have a very expansive definition of what an rpg is) doesn't really counter my point. I have roughly a couple hundred games, and easily 70℅ of my library is games you could put that kind of time into.
XCOM took me 20 hours to finish. Civ single player games can last as long as you want, I've finished games in 2 hours and 12 hours. Arkham Asylum took me 12 hours to beat. GTA 5 is a 25 hour game. Heroes of Might and Magic and other strategy games campaigns do not exceed 20-30 hours. I have played Age of Mythology, Age of Empires, XCOM, Civ 5, Age of Wonders, et al, so I do actually know exactly what I am talking about.
You are in fact the one that has missed the point: which is that most games that are released then and now do not have all that much content... which is sad, tbh. Single player games are getting shorter and shorter unless you buy DLC or participate in multiplayer, with few exceptions like RPGs and games with randomly generated content.