Cant believe another game with no quicksave function on pc.. Otherwise they improved from previous game allot,kudos for that. Need to play it more but its hard with such tight schedule.
You clearly don't understand the point with your quicksave comment... seriously.
please elaborate?
I am debating whether to get this game, or not. I like the Dark Souls/Bloodborne, I liked them a lot.
But the Surge, for me just doesn't look interesting. I don't like this robot/futuristic (with clunky looking combat) feel to it.
Finally buckled down and finished the game at around 35 hours total. The last level is so intricate that is was really fun making my way through it but a bit of a pain, too. Some of the late game enemies look really cool but are a little annoying to fight. But, I was all loaded out with healing and health buffs so it didn't matter too much. The last boss was easiest one but I may have been over-leveled/over-geared. Black Cerberus armor and the MG Judge 2.0 crushes everything.
Overall, I like this a lot more than Dark Souls 3. There's a lot of good mechanics and changes to the Souls formula that made if feel fresher like the limb removal, the looping mazelike environment really felt like Demon's Souls/Dark Souls I, not another fantasy setting, and the implants. A bit more enemy variety and more variance in the different locations should be priorities for the sequel. Hopefully it sells enough for a sequel. I'll probably hold off on NG+ for a bit but I really want to mess with the last boss's special weapon. Looks cool.
Does anyone else absolutely HATE the bosses in this game? I enjoy wandering around the factory and exploring but the bosses are very rough. I've yet to fight one that didn't have horrid camera angles and hitboxes. I'm onto Black Cerberus right now and the Cerberus himself seemed like it'd be the first enjoyable boss fight in this game but after taking him down to 1/4 health he runs away and I have to fight PAX again. Urgh.
Edit: Killed one PAX then I had to fight another. Come the fuck on!
Watched DIstortion2s entire playthrough of this and it's not in the spirit of Souls. It tries but it's not. Hamstringing the player with clunky combat and shitty one shot attacks from bosses may be present in the Souls games but they pull it of much better than this lump of shit.This game is done in the spirit of the souls series. A huge component of that is that you have to earn your way through the game by adapting to new challenges. A large portion of that is just making it to the next short cut or save point. Quick saving destroys pretty much every credibly challenging portion of any game. It allows the player to control too many variables.
These type of games do unfortunately come with a bit of a need for more commitment thanks to challenges being baked in and saving being limited though.