To that end, the high-end hardware is good for more than just gaming. Apps are quick to load, and even quicker to switch between, thanks to the 8GB of RAM. The 120Hz screen is also useful for regular tasks, as it makes scrolling through your Twitter or Instagram timeline smoother than ever, and the IGZO screen's 1440x2560 resolution and Wide Color Gamut looked top-notch. This paired with Dolby Atmos-powered front speakers made for one of the best mobile media experiences I can think of.
Visually, the Razer Phone should appeal to anyone who likes Razer's existing hardware. Taking inspiration from Razer's Blade series of gaming laptops, the phone has a large (but thin—8mm to be precise) aluminum body with sharp corners instead of the rounded edges and glass shells of many recent smartphones like the iPhone 8 and Samsung Galaxy S8. Like the iPhone, it also foregoes a headphone jack in favor of a single USB-C port. The Razer Phone also uses the popular Nova Launcher Prime, which is known for its customizability—another thing we appreciate as PC gamers. Android-wise, it's on Nougat version 7.1.1, and will receive the upgrade to Android Oreo in spring 2018.
Of course, all these high-end features aren't worth a thing if the accompanying price point puts them out of reach. In fact, I had all but written the phone off throughout my briefing, thinking "yeah this is great, but it probably costs more than $1,000." I was shocked (and pleasantly surprised) when Razer told me it would retail for $700—no other phone on the market has a 120Hz screen, adaptive refresh rate tech, or 8GB of RAM. For comparison, the iPhone 8 also starts at $700, while the Google Pixel 2 starts at $650.