- Joined
- Oct 27, 2006
- Messages
- 10,509
- Reaction score
- 76
The best thing about this game is that it's literally an extension of the original game. Bugs aside, I like the slow, grindy pace and I'm glad they didn't change much.
As a business application developer, I understand the drive to reinvent the next application. Reusing pattens and assets is always the goal within a single app but when it's done and you are in maintenance mode, it gets depressing.
But as users, many times we just want more of the same, with some minor improvements. I might be in the minority, but I wanted this game to be just the original, except with fewer graphical bugs and general glitches.
Funny enough, I think that the decision to keep more of the same was more of a budget and resource constraint, than anything else.
As a business application developer, I understand the drive to reinvent the next application. Reusing pattens and assets is always the goal within a single app but when it's done and you are in maintenance mode, it gets depressing.
But as users, many times we just want more of the same, with some minor improvements. I might be in the minority, but I wanted this game to be just the original, except with fewer graphical bugs and general glitches.
Funny enough, I think that the decision to keep more of the same was more of a budget and resource constraint, than anything else.