Rumor: BioShock Collection Coming to PS4/X1(Update: Confirmed PC/PS4/XBONE September 2016)

DoMeFavors

Purple Belt
@purple
Joined
Sep 19, 2012
Messages
1,715
Reaction score
0
Co-Op+Bioshock.png


South African retailer, Raru has listed The Bioshock Collection for a November release...this same retailer has a track record of leaking unannounced projects first...I hope it is true...of all remaster options, this and Mass Effect are the top two options IMO...

The-Bioshock-Collection.jpg


Update: The leak was a year too soon but it is coming this year.

BioShock: The Collection for Xbox One, PlayStation 4, and PC will be available in North America on September 13, Australia on September 15, and internationally on September 16.

Three BioShock games. All of the single-player DLC. Remastered for modern machines. One value packed bundle.



BioShockTC_Bio1_AndrewRyan_Statue_05.jpg


BioShock

  • The video series, “Director’s Commentary: Imagining BioShock,” featuring Ken Levine, creative director on BioShock and BioShock Infinite and Shawn Robertson, animation lead on BioShock and animation director on BioShock Infinite.
  • Museum of Orphaned Concepts: Walk through a Rapture-inspired virtual museum that gives you a behind-the-scenes look at discarded concepts that never made it into the original game.
  • Challenge Rooms: Outside the story of BioShock, tackle puzzles, splicers and Big Daddies. And achievements, of course.
BioShockTC_Bio2_AdonisLuxuryResort%20Level.jpg


BioShock 2 (**Multiplayer will not be included)

  • Minerva’s Den: A self-contained BioShock story, presenting a side of Rapture you've never seen before. Use expanded combat abilities with the experimental Ion Laser and chaotic Gravity Well Plasmid, unique to Minerva's Den, as you face off against the Lancer Big Daddy.
  • Protector Trials: Take control of an Alpha Series Big Daddy woken out of hibernation just before the events of BioShock 2.
BioShockTC_Bio3_Shot11_Town_Center.jpg


BioShock Infinite

  • Burial at Sea - Episode 1 & 2 Add-On Packs: This major two-part DLC pack completes the BioShock trilogy by taking the series back to where it all began. Return to Rapture just before the events of the original BioShock!
  • Clash in the Clouds Add-On Pack: Face 60 waves of challenges across four additional maps for leaderboard glory and unlock areas to explore in The Columbian Archaeological Society hub museum.
  • Columbia's Finest Pack: Combines the contents of the Industrial Revolution Pack and the Upgrade Pack and includes 500 Silver Eagles, five Lock Picks, six unique Gear items, and two weapon upgrades: Comstock’s China Broom Shotgun and Comstock’s Eagle Eye Sniper Rifle.
bioshock_collection_hero.jpg
 
Last edited:
Meh. I think 2 gets way too little love, because it was a pretty fantastic game, but c'mon. It's either:

1 > 3 >>> 2
1 = 3 >>> 2
3 > 1 >>> 2

The first and third installments are both incredible. The actual combat gameplay was so much freaking better in Infinite that it compensates for the (if this is your opinion) weaker narrative and environment, and the fact that the first game in a series always gets credit for inventing the universe.

Personally, I just sort of saw it as an equal in every way but its terror, yet with that superior gameplay. The more time that separates me from these games the more I favor Infinite as the best.
 

Haven't played 2 but feel this way about 1 & 3, 1 more for it's groundbreaking feel at the time and 3 for refined game play and scope. Replaying Infinite at present, nothing like a flaming murder of crows to clear a room.


*waits for Daspy to notice a Bioshock thread*
 
If Infinite comes with all the DLC, that's a hell of a deal.

Especially if they give it a resolution and FPS update like they did to TLoU.
 
I looooved Infinite
 
I adore the entire series, along with System Shock. Bioshock 1 will go down as one of the most memorable experiences as far as first playthroughs go. Wish I could play it again for the first time. Bioshock 2 was solid as well. Weakest story of them all, but arguably the best gameplay. Minerva's Den was also a fuckin fantastic piece of DLC.

Will skip the collection though as already own it all on PS3 and PC.
 
Infinite > Minerva's Den > 1 > 2
 
1 > 2 >>>>3 for me. I know i am in the minority but I absolutely hated Infinite. It was a boring twitch shooter (hate those) with a full of itself, overly complicated story imo. Good thing its just one crazy dudes opinion because I know most people are in love with that one.

If they do give them the TLoU treatment I might have to jump into Rapture again though. Its hard to beat that setting for me.
 
1 > 2 >>>>3 for me. I know i am in the minority but I absolutely hated Infinite. It was a boring twitch shooter (hate those) with a full of itself, overly complicated story imo. Good thing its just one crazy dudes opinion because I know most people are in love with that one.

If they do give them the TLoU treatment I might have to jump into Rapture again though. Its hard to beat that setting for me.
don-draper-says-what-o.gif


I get it being your opinion that you didn't care for the real-time easter egg narrative style, but how is it any more a "twitch" shooter than the first two? The combat mechanics were more sophisticated and more polished in every facet. The rails, in particular, made it possible for you to maintain & execute long, complex strings of combination attacks, especially against the mini-bosses. You could sustain challenging battles for much, much longer in general. In the first two, you'd see a Big Daddy, and it was pretty much shoot while backing up. You'd use a power for one singular purpose: to stun them. Then run away to create distance. Keep firing. Die. Resurrect. Rinse and repeat with their health not recovering. Candy ass shit. This was my greatest pet peeve with the first two. You could just grind it away. You actually had to beat stages wholesale in Infinite.

It had more of the scavenging feel for ammo like Fallout or survival horror games, but as far as combat, I don't see how you classify this one as a "twitch" shooter any more than the previous installments. I don't regard it as a twitch shooter at all. That's crap like Planetside, Battlefield and Call of Duty.
 
I thought the aiming in Infinite felt kind of wacky. I ended up just using that teleporting attack (Charge?) with my shotgun. Pretty much played like that the entire game unless there was no way to teleport at them
 
don-draper-says-what-o.gif


I get it being your opinion that you didn't care for the real-time easter egg narrative style, but how is it any more a "twitch" shooter than the first two? The combat mechanics were more sophisticated and more polished in every facet. The rails, in particular, made it possible for you to maintain & execute long, complex strings of combination attacks, especially against the mini-bosses. You could sustain challenging battles for much, much longer in general. In the first two, you'd see a Big Daddy, and it was pretty much shoot while backing up. You'd use a power for one singular purpose: to stun them. Then run away to create distance. Keep firing. Die. Resurrect. Rinse and repeat with their health not recovering. Candy ass shit. This was my greatest pet peeve with the first two. You could just grind it away. You actually had to beat stages wholesale in Infinite.

It had more of the scavenging feel for ammo like Fallout or survival horror games, but as far as combat, I don't see how you classify this one as a "twitch" shooter any more than the previous installments. I don't regard it as a twitch shooter at all. That's crap like Planetside, Battlefield and Call of Duty.

It played exactly like those imo. Wave after wave of bunches of enemies and you just continue to mow them down. But you did have a change of pace with the zip line thing. There were fewer and stronger enemies in the first two, minus the "Boys of Silence". It was like a Bioshock skin thrown on the Resistances games in Infinite. At least that's how it felt to me. I missed the horror-esk setting and slower pace of the first two. That's just one dudes opinion though. I know people love fast pace shooters.
 
1 > 2 >>>>3 for me. I know i am in the minority but I absolutely hated Infinite. It was a boring twitch shooter (hate those) with a full of itself, overly complicated story imo. Good thing its just one crazy dudes opinion because I know most people are in love with that one.

If they do give them the TLoU treatment I might have to jump into Rapture again though. Its hard to beat that setting for me.

I agree with a good chunk of this (don't agree that it was a twitch shooter but that is your opinion) but I enjoyed 1 & 2 a lot more than 3. I just couldn't get into the world as much as I could get into the world of Rapture.

If all 3 games get a bit of a facelift & bump up to 60 FPS + all DLC included then I might be willing to pick it up again but personally there are other titles that I would rather see remastered than the Bioshock series
 
The original was the best overall but Infinite had the best gameplay.
 
I would buy this for a remastered Bioshock alone.
 
BioShock: The Collection for Xbox One, PlayStation 4, and PC will be available in North America on September 13, Australia on September 15, and internationally on September 16.

Three BioShock games. All of the single-player DLC. Remastered for modern machines. One value packed bundle.



BioShockTC_Bio1_AndrewRyan_Statue_05.jpg


BioShock

  • The video series, “Director’s Commentary: Imagining BioShock,” featuring Ken Levine, creative director on BioShock and BioShock Infinite and Shawn Robertson, animation lead on BioShock and animation director on BioShock Infinite.
  • Museum of Orphaned Concepts: Walk through a Rapture-inspired virtual museum that gives you a behind-the-scenes look at discarded concepts that never made it into the original game.
  • Challenge Rooms: Outside the story of BioShock, tackle puzzles, splicers and Big Daddies. And achievements, of course.
BioShockTC_Bio2_AdonisLuxuryResort%20Level.jpg


BioShock 2 (**Multiplayer will not be included)

  • Minerva’s Den: A self-contained BioShock story, presenting a side of Rapture you've never seen before. Use expanded combat abilities with the experimental Ion Laser and chaotic Gravity Well Plasmid, unique to Minerva's Den, as you face off against the Lancer Big Daddy.
  • Protector Trials: Take control of an Alpha Series Big Daddy woken out of hibernation just before the events of BioShock 2.
BioShockTC_Bio3_Shot11_Town_Center.jpg


BioShock Infinite

  • Burial at Sea - Episode 1 & 2 Add-On Packs: This major two-part DLC pack completes the BioShock trilogy by taking the series back to where it all began. Return to Rapture just before the events of the original BioShock!
  • Clash in the Clouds Add-On Pack: Face 60 waves of challenges across four additional maps for leaderboard glory and unlock areas to explore in The Columbian Archaeological Society hub museum.
  • Columbia's Finest Pack: Combines the contents of the Industrial Revolution Pack and the Upgrade Pack and includes 500 Silver Eagles, five Lock Picks, six unique Gear items, and two weapon upgrades: Comstock’s China Broom Shotgun and Comstock’s Eagle Eye Sniper Rifle.
bioshock_collection_hero.jpg
 

Forum statistics

Threads
1,236,893
Messages
55,453,000
Members
174,784
Latest member
Username Required LMAO
Back
Top