I agree man, the actual gameplay and fighting system is second to none, would like to see more active boxers avail able thoughI get the feeling that Fight Night Champion didn't sell well, or at least, well enough to pay for all the licensed boxers who are a part of the roster.
I will say this, Fight Night Champion has the absolute best combat engine I've ever played, and I still play this game to this day. If EA focused more on building an immersive boxing game around the incredible engine, they could easily revitalize this series with their sixth installment.
My suggestions would be:
All that being said, I'm excited now (for a game that probably isn't coming).
- Expand drastically on "Legacy Mode," and let the player build a fighter's career from scratch.
- Open world, with arenas, stadiums, bingo halls, gyms, clubs, etc.
- Quests within the open world (an expanded Champion Mode).
- Shops, to buy boxing equipment.
- Ability to start your own gym once you make enough money.
- Ability to start your own promotion once you make enough money.
- Apartments, houses, mansions, cars, etc.; things to buy with the money you make.
- Less predictable and more complex Legacy Mode (so you're not playing the exact same Legacy Mode every time).
- Get rid of fighter retirements FFS (good luck trying to fight Evander Holyfield currently).
- Let the player challenge way above or below their rank, and adjust the difficulty accordingly.
- Long-lasting injuries that stay between fights, and can be treated with the city's doctors if you have enough money, or will affect your career if you don't take care of it.
That would be cool. Career mode could have a realistic cuts history feature. Every fight if you receive a cut your fighter will carry that scar for the rest of their career and it's more likely to open up again in future fights. Make it so it's possible to break a hand during a fight which reduces the power in that hand for the rest of the fight and continuing to use it can cause it to be damaged for future fights. So much potential for a bare knuckle game, would be funIf they don't consider a new FN with the mainstream coverage Wilder, Fury and Joshua generate, it will never happen.
On a sidenote, I'm kind of suprised nobody has considered making a bare knuckle boxing game yet. There are some marginally known names there to market, you have the starved boxing game demographic that'd lap it up and you can go all out with superpixelated blood splatter. Get on it, Rockstar Games.
If they're ever bringing it back, you can bet your ass EA is frontloading it with loads of Microtransactions, Loot Boxes, and On-Disc DLC.
Solid statement for 2014, but EA has been giving everything for free since the Star Wars...war of 2018.
Solid statement for 2014, but EA has been giving everything for free since the Star Wars...war of 2018.
I get the feeling that Fight Night Champion didn't sell well, or at least, well enough to pay for all the licensed boxers who are a part of the roster.
I will say this, Fight Night Champion has the absolute best combat engine I've ever played, and I still play this game to this day. If EA focused more on building an immersive boxing game around the incredible engine, they could easily revitalize this series with their sixth installment.
My suggestions would be:
All that being said, I'm excited now (for a game that probably isn't coming).
- Expand drastically on "Legacy Mode," and let the player build a fighter's career from scratch.
- Open world, with arenas, stadiums, bingo halls, gyms, clubs, etc.
- Quests within the open world (an expanded Champion Mode).
- Shops, to buy boxing equipment.
- Ability to start your own gym once you make enough money.
- Ability to start your own promotion once you make enough money.
- Apartments, houses, mansions, cars, etc.; things to buy with the money you make.
- Less predictable and more complex Legacy Mode (so you're not playing the exact same Legacy Mode every time).
- Get rid of fighter retirements FFS (good luck trying to fight Evander Holyfield currently).
- Let the player challenge way above or below their rank, and adjust the difficulty accordingly.
- Long-lasting injuries that stay between fights, and can be treated with the city's doctors if you have enough money, or will affect your career if you don't take care of it.
Have you paid for any ea UFC fighters? (Not including ones you can just unlock on your own for free).Hahahahahahahahhahaha WHAT?
Mail me some of that dope you're smoking bro thats prime shit