So you can't post proof for your claims, and I have links that already say what I've told you?
Here, I can help again Dizzy!
https://darksouls2.wiki.fextralife.com/Challenge+Runs
From the official wikipedia, referencing the added game design:
"If you haven’t heard, From Software took one look at the maddened state of the forum goers that had created the ‘No-Bonfire Run’ and decided to, well… run with it."
After From Software saw the player base challenges? They created the rings.
Now it's your turn, O.K Sweetie?
Are you really under the impression that those are base game assets? That purposefully not leveling (which it never forces you to do), and making the game have permadeath (which it doesn't have) is acting within the base game design, all because you aren't using mods?
So by your own logic here Dizzy... If I played the game with your moms vibrators, one in each hand, I'd be playing the game perfectly as intended, and utilizing the base game design as the developers created it. I mean, let's just get even more ridiculous? What if I play Fallout 4 Survival while blind folded, and hire a midget to kick me in the nuts every ten seconds. I mean, I didn't mod the game Dizzy, so technically it's within the base game design, yeah? A midget doesn't kick me in the nuts while playing Dark Souls, so I guess by your logic, Fallout 4 is *way* harder.
This is kind of why I'm repeating it back to you over, and over again. You can't seem to explain this, and so I really want to get an answer from you about it.